Key | Value |
---|---|
FileName | ./usr/lib/aarch64-linux-gnu/libode.so.8.0.0 |
FileSize | 1005504 |
MD5 | 58E6FE8ABFFF8C40EAE1F655698E37B6 |
SHA-1 | 66061C829D3CB85FECF5DC233998C21DAEF84934 |
SHA-256 | FE3A913ACA53741E8B36F684B2F1353C0899F8760816B7AF6033E5C9ECFB02CB |
SSDEEP | 12288:bVs+rF17AQnvgnHjTiAVYgDhomv7glfgOFIX+AcU7H7PUDvbI:blrF17AQnvGZiinglg+AcUr7P |
TLSH | T1E025AF1FBA4C3C23CADEE6354E9757B0B33365CCA2A614A378574248E9474E94FB9C90 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 344100 |
MD5 | 029D1C5FD9F3723E9E1E0B598FB7FA55 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16-3 |
SHA-1 | 1C49D760CC7AD51B8FA37305D815DB688D8FDE79 |
SHA-256 | EC563110D6A67FBD78B174ADDF389FB88BDCAC9FC8F0F4CE2CB48422366901E8 |