Key | Value |
---|---|
CRC32 | AD847B1C |
FileName | snap-hashlookup-import/usr/include/OGRE/RenderSystems/GLES2/GLES2/gl2platform.h |
FileSize | 909 |
MD5 | 5BB21BFFB89E9D94F831A93FCF403B90 |
OpSystemCode | {'MfgCode': '1006', 'OpSystemCode': '362', 'OpSystemName': 'TBD', 'OpSystemVersion': 'none'} |
ProductCode | {'ApplicationType': 'Education', 'Language': 'Unknown', 'MfgCode': '86302', 'OpSystemCode': '817', 'ProductCode': '212503', 'ProductName': 'CppDroid - C/C++ IDE', 'ProductVersion': '3.3.3'} |
RDS:package_id | 182052 |
SHA-1 | 638F82849528B3BB3AC90F6E6CE4774A3E8CE969 |
SHA-256 | D9EA63AA7ECC16F06E8321674702CEAACAF0A81777C616A0A3F859F21CE1C085 |
SHA-512 | 2AFC4F0C0E98CE8169FD3339B88B52C0C48DC8BE42A44F72FF1CF03669A26E5D4E250BD433B82B13E9F4059B8176B345BCB819C3781CC3006D104D522F81BCC9 |
SSDEEP | 24:BPXUZhUU6TXRmtzpwozBmKNoeFzhUzFLYhNFPIKQcv:tULr6jRmDD3s0HGAv |
SpecialCode | |
TLSH | T1AF11D0265FB48B7007B100A243E41083421DBEDD7B6BE19E610654790F6B81B17E9FF8 |
db | nsrl_android |
insert-timestamp | 1728262972.1125932 |
mimetype | text/x-c |
source | snap:2V9w8kYOtxYW5wN1bXWwQ1dllTmnzKiS_13 |
tar:gname | root |
tar:uname | root |
hashlookup:parent-total | 285 |
hashlookup:trust | 100 |
The searched file hash is included in 285 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 26228 |
MD5 | 26DED31BF2B63FABB58D83D7F6A72715 |
PackageDescription | free implementation of the OpenGL|ES 2.x API -- development files OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems. . OpenGL|ES 2.x provides an API for programmable hardware including vertex and fragment shaders. . This package provides a development environment for building applications using the OpenGL|ES 2.x APIs. |
PackageMaintainer | Ubuntu X-SWAT <ubuntu-x@lists.ubuntu.com> |
PackageName | libgles2-mesa-dev |
PackageSection | libdevel |
PackageVersion | 10.3.2-0ubuntu0.1 |
SHA-1 | 006FDB3E4C7227C5D51401BBB0D054E99168F1D4 |
SHA-256 | 815FF4384E32FE17520DFB237DD48F045540124AF185EAB440E1536098BD4AF5 |
Key | Value |
---|---|
MD5 | EAB4A9CECC04349283FF4C1FECCAD650 |
PackageArch | noarch |
PackageDescription | ANGLE is a conformant implementation of the OpenGL ES 2.0 specification that is hardware‐accelerated via Direct3D. ANGLE v1.0.772 was certified compliant by passing the ES 2.0.3 conformance tests in October 2011. ANGLE also provides an implementation of the EGL 1.4 specification. ANGLE is used as the default WebGL backend for both Google Chrome and Mozilla Firefox on Windows platforms. Chrome uses ANGLE for all graphics rendering on Windows, including the accelerated Canvas2D implementation and the Native Client sandbox environment. Portions of the ANGLE shader compiler are used as a shader validator and translator by WebGL implementations across multiple platforms. It is used on Mac OS X, Linux, and in mobile variants of the browsers. Having one shader validator helps to ensure that a consistent set of GLSL ES shaders are accepted across browsers and platforms. The shader translator can be used to translate shaders to other shading languages, and to optionally apply shader modifications to work around bugs or quirks in the native graphics drivers. The translator targets Desktop GLSL, Direct3D HLSL, and even ESSL for native GLES2 platforms. |
PackageMaintainer | Fedora Project |
PackageName | mingw64-angleproject |
PackageRelease | 0.11.git.30d6c2.20141113.fc22 |
PackageVersion | 0 |
SHA-1 | 00D5F80AECAFBC5F2802BA046DD2188452213B16 |
SHA-256 | 0D2B8DD53A181BC5394EDF4DF113E512B64241FB62EFF43174F462734C2DDC84 |
Key | Value |
---|---|
MD5 | F2865C0C36B4F3E7C1CF1763FDA5C5BB |
PackageArch | ppc64le |
PackageDescription | Mesa libGLES development package |
PackageMaintainer | Fedora Project |
PackageName | mesa-libGLES-devel |
PackageRelease | 1.20141110.fc21 |
PackageVersion | 10.3.3 |
SHA-1 | 00F11B17D131D5582A0357C5A131EBF969B4775B |
SHA-256 | 3A6F5D5AF897928EE962A70857D5561135BFBDEB04F6A0D9990103D89A254CFB |
Key | Value |
---|---|
FileSize | 24490 |
MD5 | EFBDB4694E81136F09FD4F350009344C |
PackageDescription | free implementation of the OpenGL|ES 2.x API -- development files OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems. . OpenGL|ES 2.x provides an API for programmable hardware including vertex and fragment shaders. . This package provides a development environment for building applications using the OpenGL|ES 2.x APIs. |
PackageMaintainer | Ubuntu X-SWAT <ubuntu-x@lists.ubuntu.com> |
PackageName | libgles2-mesa-dev |
PackageSection | libdevel |
PackageVersion | 9.1.3-0ubuntu0.3 |
SHA-1 | 0179911F7A2F95684D2D1F0DDAD8A8283119CDB1 |
SHA-256 | 06D04DCDE7E93DD3561D43766EB08830CBA6351A90CFE36E40637D2161E03FCB |
Key | Value |
---|---|
FileSize | 995152 |
MD5 | D45B1DE151A066C9FF7E7A43AAF97DBD |
PackageDescription | 3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libogre-1.9-dev |
PackageSection | libdevel |
PackageVersion | 1.9.0+dfsg1-7+b4 |
SHA-1 | 03B545F5A537A95138E3944E9556FEC81F78B602 |
SHA-256 | 864C625630CEC2353AE0305141252CE6513131F7993FF09311CEED5BD16277B9 |
Key | Value |
---|---|
FileSize | 24852 |
MD5 | 257D229D2E45822D66887C9F520E2E1D |
PackageDescription | free implementation of the OpenGL|ES 2.x API -- development files OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems. . OpenGL|ES 2.x provides an API for programmable hardware including vertex and fragment shaders. . This package provides a development environment for building applications using the OpenGL|ES 2.x APIs. |
PackageMaintainer | Ubuntu X-SWAT <ubuntu-x@lists.ubuntu.com> |
PackageName | libgles2-mesa-dev |
PackageSection | libdevel |
PackageVersion | 9.1.7-1ubuntu2 |
SHA-1 | 0494D76E64704679D99B53BB1775BF8AF52B29EA |
SHA-256 | 41FEB2EC810F9BDA2621054FC184013CED8A303B0970F759542BC1F8A43CFAED |
Key | Value |
---|---|
FileSize | 19504586 |
MD5 | BAA33E8ABA50D2279A1A65CCC5A09312 |
PackageDescription | LLVM-to-JavaScript Compiler Emscripten is an LLVM to JavaScript compiler. It takes LLVM bitcode, also called LLVM IR (which can be generated from C/C++ using Clang, or any other language that can be converted into LLVM bitcode) and compiles that into JavaScript, which can be run on the web (or anywhere else JavaScript can run). . Using Emscripten, you can * Compile C and C++ code into JavaScript and run that on the web * Run code in languages like Python as well, by compiling CPython from C to JavaScript and interpreting code in that on the web |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | emscripten |
PackageSection | devel |
PackageVersion | 1.10.0~20140205~ef1e460-1 |
SHA-1 | 084973FD37F5C76A9B87384548CDC247F887C976 |
SHA-256 | 84E1083FBA0439F5A9534DDDAFC9500DE472977E63991564323C5BEEBF622211 |
Key | Value |
---|---|
FileSize | 17672 |
MD5 | 82BA512B304E066D21F90BBA0A2DAB7F |
PackageDescription | free implementation of the OpenGL|ES 2.x API -- development files OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems. . OpenGL|ES 2.x provides an API for programmable hardware including vertex and fragment shaders. . This package provides a development environment for building applications using the OpenGL|ES 2.x APIs. |
PackageMaintainer | Ubuntu X-SWAT <ubuntu-x@lists.ubuntu.com> |
PackageName | libgles2-mesa-dev |
PackageSection | libdevel |
PackageVersion | 9.0-0ubuntu1 |
SHA-1 | 08935430CFDBE4311241434EE2496717493D09D5 |
SHA-256 | 51758948FA4BC86147FE9BCF9CF7C4468C18E47DB00E3BFC5538FFAA8DFA1056 |
Key | Value |
---|---|
FileSize | 23724 |
MD5 | 6B9B2A044B973E5CCB7F493A98DB5DBD |
PackageDescription | free implementation of the OpenGL|ES 2.x API -- development files OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems. . OpenGL|ES 2.x provides an API for programmable hardware including vertex and fragment shaders. . This package provides a development environment for building applications using the OpenGL|ES 2.x APIs. |
PackageMaintainer | Ubuntu X-SWAT <ubuntu-x@lists.ubuntu.com> |
PackageName | libgles2-mesa-dev |
PackageSection | libdevel |
PackageVersion | 10.1.3-0ubuntu0.6 |
SHA-1 | 08AF50A01DACE0161440EB11E6EDBC974ABF9D43 |
SHA-256 | BA47A88C97A319051C76B69CBD8F2ED93776D5764819650EB94ECBF7637B9044 |
Key | Value |
---|---|
FileSize | 27910 |
MD5 | 49E9D0C607BD5DF699E234A46FB9CE8F |
PackageDescription | free implementation of the OpenGL|ES 2.x API -- development files OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems. . OpenGL|ES 2.x provides an API for programmable hardware including vertex and fragment shaders. . This package provides a development environment for building applications using the OpenGL|ES 2.x APIs. |
PackageMaintainer | Ubuntu X-SWAT <ubuntu-x@lists.ubuntu.com> |
PackageName | libgles2-mesa-dev |
PackageSection | libdevel |
PackageVersion | 11.0.2-1ubuntu4 |
SHA-1 | 0A061E24002A7279251CBE658E901EBD45766582 |
SHA-256 | 3C0E8F7940B10F88795CD26DA6725E9FE3665D749A6D1F58AF834DDB560825BA |