Result for 634DC1F7531B1BCE4A29E4E0953B946CE73C7B2D

Query result

Key Value
FileName./usr/lib/mipsel-linux-gnu/libassimp.so.5.1.4
FileSize10330764
MD51594709E6E71A519E87CC454356BF956
SHA-1634DC1F7531B1BCE4A29E4E0953B946CE73C7B2D
SHA-256CBD9C8EA76C0E08537E57CCD70BE9B4AB1462580E2056EF54684E0DF44AC1073
SSDEEP196608:6NKQS0RhWLZe0V9n3SZdVdH5qZorBUS51maeKExU4zj:64QSKeVQdVdH5qZorBUSpEx5
TLSHT19DA63815EF491EE7C8D7CCB1096DC392058E6C8FA4EC2A37BC30868C79565DA1DA789C
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2127272
MD5AE24207AFE62F1DBE105F77056AD0420
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.1.4~ds0-1
SHA-129984A7E11BF8D713F0AB11D08688791372BE483
SHA-25603F4CDD700E837F14327157EE09FE8BE0574B6AD1030C08ECE00D92679C90251