Result for 6327AF7B3580128DCCB708C16E148B017C715C5A

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/liberis-1.3.so.21.0.0
FileSize763276
MD5B7FBC4C15B2DE0AE0975FF0459A22B3B
SHA-16327AF7B3580128DCCB708C16E148B017C715C5A
SHA-2563B1BD9AA573AE3E79E7D663D9E3A9DC79E13206A7C8940DA08FE5D3782E51B87
SSDEEP12288:gTGiuPAEJNpYURl/qVrDcpLJA5phV3IiIdCjVWf5do2VKDtPQ3Zi/6VSQYE/1dE:gTGiuPAEJTRl/0DcpLJ4p73Ii6yVWhdo
TLSHT1C7F4295BEE11E832E89355F02247D372A421BA32A11BC097F6855F9D78B16E06B0F773
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize244104
MD5948F08136DD09584FE357671755BE210
PackageDescriptionWorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-1.3-21
PackageSectionlibs
PackageVersion1.3.23-7ubuntu1
SHA-1827640E0413AD0DEAE5387F13603AA32E70CB414
SHA-25618F9AE7F229E02740D755BBF37290E6AC028F7C84F4FB8BF8CCEC504CD72C869