Result for 62985C078002DB9BE6AD3EA0856325A911DFA077

Query result

Key Value
FileName./usr/share/dart/cmake/dart_collision-bulletTargets-relwithdebinfo.cmake
FileSize993
MD539A6AB861054BCFE2FD6EB9A549AC508
SHA-162985C078002DB9BE6AD3EA0856325A911DFA077
SHA-2564746DE96F88AB1CFB7E6E53DD97280F760F4E0F626A1BBE0A72A7F135ED85581
SSDEEP24:x3m7dS0qUMYALpfgXIR0yij0mfh5P5Uj0KjUu:FJUMGyibSRUu
TLSHT14111DC2D4F8C59B341A6EE4125D321F4E076C3EA87C6794DB44052AD2260917116EC0A
hashlookup:parent-total5
hashlookup:trust75

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Parents (Total: 5)

The searched file hash is included in 5 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize25468
MD536417A3A8FF9D14B3B795FB721DD7396
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b2
SHA-1674306E9BF57C4E079F4D4126EFDAE399006F530
SHA-25653C4AD849840D8F05A759139123963F2DBCF29530D3A604A1D7E1A6311C45F3B
Key Value
FileSize25132
MD54D6DC388AFABD245731E9076A1C90379
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-3
SHA-1118BB44DD7A59EDB42D1CF36E8DF0B781A026A4E
SHA-256B1411366ADB7CC61198C03BECA9C8089CE8B015D7EA27E2B430C83D6B339D749
Key Value
FileSize25456
MD50F41D317FA9BD2DF70FEA7DF94ABB476
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b1
SHA-1F20BC762E7216D953C38A6B7A5D76BFA0B917C31
SHA-256CFEB266090282F6633FFDF6C39FFEA656D9CCC7360A14658C7979619D939EA37
Key Value
FileSize25400
MD5440D9E106477B6D45C3F0C7B4A18997E
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-3+b1
SHA-1E503333CDD3C567CF9751A902C684FC0CE27F954
SHA-25609FA442A24728D1070399448DFB91AC92F8769B19C45D5897208322BD0251B8F
Key Value
FileSize25196
MD5E9D3D77AF9BDB2C2FF69BEC9DF173739
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-4
SHA-1B61CA0DF4BE6FE417600623C1EC1C848F3EDDE03
SHA-256608D464D2B65C208278BFE646CE8EF05D4EF1C5C45C582521CDAF94920BE5C19