Result for 5D38038813E2DD0C8C690B98D28B2BDC5BE5B357

Query result

Key Value
FileName./usr/share/appdata/org.kde.kapman.appdata.xml
FileSize18256
MD556B78B3AA5CD14BA849BEDEA4C531F23
SHA-15D38038813E2DD0C8C690B98D28B2BDC5BE5B357
SHA-256D441A59903482AAC5583BEA610B9A00AC49DAC74CBC3B9763D263A95DF6550DF
SSDEEP192:baYdNaKjeH8XVQ4WsZQnQki4cD6j7emhZ0rCK3vCPsBWTcDN+1OHyOsNY6Upnd7p:9/XHWsZ2QSc07eHrCinWsY8lJDBqiP
TLSHT17282E99096A2806556D0F103C078A8BEA95183BE1BF2AB53F7100FBD79C1DB1DD7FA54
hashlookup:parent-total7
hashlookup:trust85

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Parents (Total: 7)

The searched file hash is included in 7 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5A52D99A97A57C91C249A07DAF860F40E
PackageArchx86_64
PackageDescriptionKapman is a clone of the well known game Pac-Man. You must go through the levels escaping ghosts in a maze. You lose a life when a ghost eats you, but you can eat the ghosts for a few seconds when eating an energizer. You win points when eating pills, energizers, and bonus, and you win one life for each 10,000 points. When you have eaten all the pills and energizers of a level, you go to the next level, and the player and ghost speeds increase. The game ends when you have lost all your lives.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamekapman
PackageReleaselp151.1.2
PackageVersion18.12.3
SHA-1F3BF941A0C3B91728E0E7A9BAEF0F8AD4B87DC9A
SHA-25610BCC9A33167315254CE361824525FC50FC7FE71E2F22A059AD7959C8E515E77
Key Value
MD5B30FE2AE62224E39EC3BA3CBA97E3A69
PackageArchx86_64
PackageDescriptionKapman is a clone of the well known game Pac-Man. You must run through the maze to eat all pills without being captured by a ghost. By eating an energizer, Kapman gets the ability to eat ghosts for a few seconds. When a stage is cleared of pills and energizer the player is taken to the next stage with slightly increased game speed
PackageMaintainerdaviddavid <daviddavid>
PackageNamekapman
PackageRelease1.mga7
PackageVersion19.04.0
SHA-140B60A20AF376DF86924B1730020827BC93786CF
SHA-2568406B85F9C64B5A4FF9B5862F2C4853D4BFCC58E8BB846669308E2FA9F580AA9
Key Value
MD5110B099E56B9CC59AF561DF144BCD17A
PackageArchi586
PackageDescriptionKapman is a clone of the well known game Pac-Man. You must run through the maze to eat all pills without being captured by a ghost. By eating an energizer, Kapman gets the ability to eat ghosts for a few seconds. When a stage is cleared of pills and energizer the player is taken to the next stage with slightly increased game speed
PackageMaintainerdaviddavid <daviddavid>
PackageNamekapman
PackageRelease1.mga7
PackageVersion19.04.0
SHA-116B8C94EDA4EC7E394AAF2CC3E4EBF5709AE654B
SHA-256F1B4275E90D9B8E4576578882D5711574AD1F6F167A92FBD74DF28394CD94064
Key Value
MD521116953A1B2DDC379DF2C7444312D6C
PackageArchs390x
PackageDescriptionKapman is a collecting game. You must go through the levels escaping ghosts in a maze. You lose a life when a ghost eats you, but you can eat the ghosts for a few seconds when eating an energizer. You win points when eating pills, energizers, and bonus, and you win one life for each 10,000 points. When you have eaten all the pills and energizers of a level, you go to the next level, and the player and ghost speeds increase. The game ends when you have lost all your lives.
PackageMaintainerFedora Project
PackageNamekapman
PackageRelease1.epel8.playground
PackageVersion19.04.2
SHA-19A5F93990CD677741EA169AF6C92E59F119D8B8A
SHA-25653CFFCEF65FE34C44955DEDD4DC8D9688D526795C14F3749DE8229193511807A
Key Value
MD5F5E48AC4B5B6E6D3129E9A523B551151
PackageArchaarch64
PackageDescriptionKapman is a clone of the well known game Pac-Man. You must run through the maze to eat all pills without being captured by a ghost. By eating an energizer, Kapman gets the ability to eat ghosts for a few seconds. When a stage is cleared of pills and energizer the player is taken to the next stage with slightly increased game speed
PackageMaintainerdaviddavid <daviddavid>
PackageNamekapman
PackageRelease1.mga7
PackageVersion19.04.0
SHA-18649327FF5AD0AE81329BA3F590B462105A3826D
SHA-256B0D5ABB2A0397C7FD8374A3BC3AD8BD530C3E47CD35BA45BAF301B6F166B5D8C
Key Value
MD58BA3DD2CEEF052F131401B92B9FA15E8
PackageArchx86_64
PackageDescriptionKapman is a collecting game. You must go through the levels escaping ghosts in a maze. You lose a life when a ghost eats you, but you can eat the ghosts for a few seconds when eating an energizer. You win points when eating pills, energizers, and bonus, and you win one life for each 10,000 points. When you have eaten all the pills and energizers of a level, you go to the next level, and the player and ghost speeds increase. The game ends when you have lost all your lives.
PackageMaintainerFedora Project
PackageNamekapman
PackageRelease1.epel8.playground
PackageVersion19.04.2
SHA-130E8433F4C3938CBA37C9985F328733813AD1DDE
SHA-2563AAC995135E08FB8108537C39CB17C6CAFB6DA6B4E78B41A744B74B7FE03B13B
Key Value
MD57434F20840120F9897505ECB1E4A1073
PackageArcharmv7hl
PackageDescriptionKapman is a clone of the well known game Pac-Man. You must run through the maze to eat all pills without being captured by a ghost. By eating an energizer, Kapman gets the ability to eat ghosts for a few seconds. When a stage is cleared of pills and energizer the player is taken to the next stage with slightly increased game speed
PackageMaintainerdaviddavid <daviddavid>
PackageNamekapman
PackageRelease1.mga7
PackageVersion19.04.0
SHA-10BDE8A156FDCCCDB841D5642B3F89DDB6BD0FDE8
SHA-256862382A96DC597402A0E0F9C4049A20097BFA0B568C6F7A2543A09C6FA7CEF3B