Key | Value |
---|---|
FileName | ./usr/bin/GraphicsMagick++-config |
FileSize | 1365 |
MD5 | B54D78CD1F07EF3FB02F856D8BF8DD1C |
SHA-1 | 59D45B483FC407561429CDAC8987E519CD6ACF88 |
SHA-256 | 48143EA2B1E05C3FD08290C0ED17F867D1748E4E0F3EEA3B931FC05ED0413A6C |
SSDEEP | 24:aNWzBTUASQ/YnotfqwpXLMJi4x30fybQbidvvFQGM4ys+KdO:aNs6J702is30fpbSvvFQx4oK8 |
TLSH | T18621FE31670C6976160F09AA37CD9487BAA2C12B23167C1CF6DEE3500F418B973EA280 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | 1B3F25FC6265EE0722134016995736A0 |
PackageArch | ppc |
PackageDescription | GraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however. |
PackageMaintainer | Koji |
PackageName | GraphicsMagick-c++-devel |
PackageRelease | 1.fc17 |
PackageVersion | 1.3.14 |
SHA-1 | BFF5942D0B60720F96158846F729987257CF56CF |
SHA-256 | 9978548B0D5E986252B03013873B2AF52F14608F988E4089B37D5A3CDC52DB12 |