Result for 59D45B483FC407561429CDAC8987E519CD6ACF88

Query result

Key Value
FileName./usr/bin/GraphicsMagick++-config
FileSize1365
MD5B54D78CD1F07EF3FB02F856D8BF8DD1C
SHA-159D45B483FC407561429CDAC8987E519CD6ACF88
SHA-25648143EA2B1E05C3FD08290C0ED17F867D1748E4E0F3EEA3B931FC05ED0413A6C
SSDEEP24:aNWzBTUASQ/YnotfqwpXLMJi4x30fybQbidvvFQGM4ys+KdO:aNs6J702is30fpbSvvFQx4oK8
TLSHT18621FE31670C6976160F09AA37CD9487BAA2C12B23167C1CF6DEE3500F418B973EA280
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD51B3F25FC6265EE0722134016995736A0
PackageArchppc
PackageDescriptionGraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however.
PackageMaintainerKoji
PackageNameGraphicsMagick-c++-devel
PackageRelease1.fc17
PackageVersion1.3.14
SHA-1BFF5942D0B60720F96158846F729987257CF56CF
SHA-2569978548B0D5E986252B03013873B2AF52F14608F988E4089B37D5A3CDC52DB12