Key | Value |
---|---|
FileName | ./usr/lib/powerpc64le-linux-gnu/libode.so.8.0.0 |
FileSize | 1312800 |
MD5 | 123BDBE2CC0C9D4A6714080F1253CC5D |
SHA-1 | 59A2CB0FCB8AC4B31417F3617F7930CE74D443BF |
SHA-256 | 65B8B38DD3731E2EFE7FD742347F400D89AC5838C896F6C1BBDD2430362FB9A8 |
SSDEEP | 12288:AVskOw722/JCIgpJWEobu9vG/UgkYpO1ke+felsZWOv2iS6Xv5:ADOw722/8IgpVoAvwUj1kJMU |
TLSH | T13C556B33738C5AA6DB80583F836F965163A93D0D02606953BB51430F6CA9B25CFA7ECD |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 406324 |
MD5 | 4BD6D17B6A6BD00FED3B60B4D33DC1EC |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16-3 |
SHA-1 | 499330E22C4B531D456B306F95F8CBB1C3FB022C |
SHA-256 | D4C795AD6BCFAC8534D9D45025E682A5FEBE87A0BE741F243455FC5DA7E6E2A8 |