Result for 52A3E165EEE17FD2DDF6BB99D602C0ADD7F041E4

Query result

Key Value
FileName./usr/bin/GraphicsMagick++-config
FileSize1368
MD56A54FD5E9D3BCA8A57290899D98C82A6
SHA-152A3E165EEE17FD2DDF6BB99D602C0ADD7F041E4
SHA-2563E5983F7DDA4E4AB7F1F432890F1131233849869951CBDE001B5AB9A8832DC98
SSDEEP24:aNWzBTUASQ/YnotfqwpXLMJi4x30nybQbidZvFGMGM4ys+KdO:aNs6J702is30npbSZvFxx4oK8
TLSHT19721F131630C6576160F09AA37CD9487B6A2C11B27167C1CF6DE93514F019B963EA680
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD588EF5DB7C16973DD818EABEBDEA391AE
PackageArchsparcv9
PackageDescriptionGraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however.
PackageMaintainerFedora Project
PackageNameGraphicsMagick-c++-devel
PackageRelease1.fc12
PackageVersion1.3.7
SHA-14B099A3819AEEB778EAA875E72E9C94C68D9C5CB
SHA-256419FCD787F141129D677FED5B946C50450CE682C495333B9BC68C4DDEBC7F0D1