Result for 51776DC8687CAF6A7B849D43871D66D354C1E6A7

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabihf/libassimp.so.5.2.4
FileSize5637852
MD58FB94D733596194B36C7BEBCA411D1CC
SHA-151776DC8687CAF6A7B849D43871D66D354C1E6A7
SHA-256845A0FD8A880D6253264E1434BDBF6CB14A9071F5A4B574CBE2716CB16890A21
SSDEEP49152:huA9dRWBqoMGHh3m1tZwKJsOHA8o4/LNhFs3Y7JWNx4YT:4AbR3oMGE1tZ1iOgj4/LNh6z
TLSHT10046E07AF74B089FD3C72175F0808886B915CE4736F2A79A6741EC7EF359220D62A346
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2068976
MD5F7B36C5FECD255775C26A97311CC78E8
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.2.5~ds0-1+b1
SHA-1779483A87475D438066BCDC44B616F157C7F4953
SHA-2564CFACDDD4A7E33FF3060EBAEF5767B5C65BB65318A9DA89E4027CFE015E0F3FF