Result for 4D6BF461882F7A0F63CDF64D02D3C0BB24E92855

Query result

Key Value
FileName./usr/lib64/bear/libbear_expr.so
FileSize89528
MD5EEF13E0B650BAD3F30F818DBDC28ECE0
SHA-14D6BF461882F7A0F63CDF64D02D3C0BB24E92855
SHA-256E10BD16AE9D6CD788AD7E56289074592C7906F05F61998B12469EE66E956C2F2
SSDEEP768:/rPl0FvwbDmLUkghlO5IDCUzbsdp0eqFxjWUFmAeENWMMMMMMMMMP:jN0FvKKUkgDO5IDCUzkpc/jWUFmAeEN
TLSHT10293323FFA5D6D34E4E1F03F2B1A23A06E775100E06213C7BA9E56E95F990C51A27E84
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD597F402CDE9E9ABB934DB5E9274CB1437
PackageArchaarch64
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20200220.6.mga9
PackageVersion0.7.0
SHA-167F5347D8D108086A7F87D8F576C197C8236C908
SHA-256C27FB74BA017815C13609367EAC2780BDB5A0D37083C42692C45EAA653078BB4