Key | Value |
---|---|
FileName | ./usr/lib/s390x-linux-gnu/libode.so.8.0.0 |
FileSize | 1112000 |
MD5 | FD8FDD020ED3655996F6ABCF1D28C8F1 |
SHA-1 | 4C1541749CC20D7CEF4A11D2D0FE770A3ED6FAE4 |
SHA-256 | E9EF37957AF1EACD3B7BC0B7CB3DFBC8454D183860A42F3165123E4276EC058C |
SSDEEP | 12288:Cu27AQpFQs1SyPU2URWTa7uys1nSS/qpaM8uWcX4rSyvu4TSi7uU1etSuCXw/Xvi:W7AQpRLPGZ7v4FqplVVIr0Ql0 |
TLSH | T144357C6F75A8C865C47C5C3692961BB1D77B79742DC87C089E9CE3268C933808B2DEB1 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 343892 |
MD5 | B8FECF0A1F6E3F50DF0DA3F46527EA91 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16-3 |
SHA-1 | 698364D9E2AE81CD6CC42FDA7A2C2233B30AE480 |
SHA-256 | D71C0DC3667673D062A102B3CC74028CD9ACCA393A01DACFC106B0553D81265B |