Result for 4A0B7DDB6DE6934EFE7BD72A8F818DF0153A89DB

Query result

Key Value
FileName./usr/lib/bear/libbear_engine.so
FileSize1959024
MD5B9C16AB03B2239B6F902A29CABC4B2DD
SHA-14A0B7DDB6DE6934EFE7BD72A8F818DF0153A89DB
SHA-25632814D4F0EFF5DA4987B5B67236D97F7F6BD276AEBB28ECF86735789C6593719
SSDEEP49152:OAl2mTqhBgoJ/7F345D71v5FCQAhv5aQH9g7AGuelEtmMbVl:OAl2mTqhBgO45D7R5FCQAx5JH9gluZF
TLSHT172953B27AF12E836F4D322F41347C7B604706A32C057D4DAF64E9A48BAB17D16A1E763
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5614275E5D156FC13935FAC4A6F4B51CB
PackageArchi586
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.16.mga8
PackageVersion0.7.0
SHA-1C3D0E9FF6C96625D55FD6E669885A277FD9FDAC8
SHA-256293F9C14DC0730AD64FFF5E0671A9018EB1A6ACBCB5B69B40D2F67EDC873BC2B