Result for 45ADB1AC06F6D02FD7E385EBAF273CC7E404F950

Query result

Key Value
FileName./usr/lib64/libassimp.so.3.3.1
FileSize7568640
MD502CE4B93A71E1916660D9C2A8891F8F1
SHA-145ADB1AC06F6D02FD7E385EBAF273CC7E404F950
SHA-2569158F065C7140045890147440F55455DA106D3CDE5F0966391FC24BBE9BF403D
SSDEEP98304:c3bqMPOmBZxI5Y76oCAcnRQJEDMCDUpBXOZ3R6GCWT0WxEGaKSxWckmaLM:MtI5/Urz2dbwWxNqhkma
TLSHT1C7764C07F56614ADC2B9D03053AB95B3A9747C1802343A7B2394F6391FB3F644BAABD1
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD560E974D61E33E8747004F6D58AAC5851
PackageArchx86_64
PackageDescriptionAssimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamelibassimp3
PackageReleaselp152.3.10
PackageVersion3.3.1
SHA-1EECB204EDB1F175D5DF1C7B954E089D81FE0415F
SHA-25643450DE45DD34908E79DEB27F81C46CD4F5D754561B0BF8D60EF0B18AE55223D