Result for 44031E34DC3DF1531F1641E82DC55D022324F0D7

Query result

Key Value
FileName./usr/lib/.build-id/93/cea8cdefa831f306dc4efb894a20730f079634
FileSize37
MD59E7B39E59B83D5BBB1BB3BBD7FD75F31
SHA-144031E34DC3DF1531F1641E82DC55D022324F0D7
SHA-256B969C971D3CB4EC39E495F7F0C6AC4230783AFD5E8E63BCE4323927A18E522B6
SSDEEP3:gCD/IJLNjVlLX:X/0LNjVlj
TLSH
hashlookup:parent-total6
hashlookup:trust80

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Parents (Total: 6)

The searched file hash is included in 6 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5C81898E935A8407A75A6920D40DA25E7
PackageArcharmv7hl
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc32
PackageVersion1.22.6
SHA-1CA6905CBAB4DE26A53A1DB89229A8005C5656CCD
SHA-25609982B090E7A35FC1158B797B1288565308673F71D10A56DC645537E3E1925DC
Key Value
MD5970004FC46F971F7FFEAA009F7B97068
PackageArchi686
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerCloudLinux Packaging Team <packager@cloudlinux.com>
PackageNamecogl
PackageRelease10.el8
PackageVersion1.22.2
SHA-1BB7FF605FE73573103B62C88CB74839916857A5C
SHA-256DBC9024CD53139C7BF260198855DE061878D55CA8C85055852D60D54FF85F08F
Key Value
MD5899CA221C28B886B70027BF43AC8303E
PackageArcharmv7hl
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerovitters <ovitters>
PackageNamelibcogl20
PackageRelease1.mga7
PackageVersion1.22.4
SHA-1114CEFDA314A910125C92F01BC7E442A10D6339D
SHA-256993223FB802F7DE0906C11C281DFBF140CB1F3FAB5812FAF399147CB4D28F7A5
Key Value
MD5B94146B867448771E7A7A974CF3982A7
PackageArchi586
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerovitters <ovitters>
PackageNamelibcogl20
PackageRelease1.mga7
PackageVersion1.22.4
SHA-1424FE1F4033F7DAD361C481543F4BA31E8D46253
SHA-2567187740117E2F4F89D23076835ACCDB7D8F266D0E6FBA78151791FCA0F961C82
Key Value
MD54BD330B12A2F38F948A791F24533A17D
PackageArchi686
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc32
PackageVersion1.22.6
SHA-1AEA021D7780438C1BB14B0A17969FCFCABCF6788
SHA-2566350AEF802BDC207EBA1CAA8ED399AC680C30830D42BA81A473C2B8A5AA57AD1
Key Value
MD56328B2B74566E8B6C3C6B3D1D54A6D09
PackageArchi686
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerCentOS Buildsys <bugs@centos.org>
PackageNamecogl
PackageRelease10.el8
PackageVersion1.22.2
SHA-151E42966BE73FFF1B31BBAB00E396F01B17D6272
SHA-256562F2B8A0E356F1FA8FDB3942581A89D49152F9940CAD3C77E1B06E3BE14158C