Result for 42D70B57FC124D1169CCB4FAC934B3BC4A795861

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/libBox2D.so.2.3.0
FileSize252288
MD57002F7A47738D5F62D82A9918402A952
SHA-142D70B57FC124D1169CCB4FAC934B3BC4A795861
SHA-256C9DDAA2E0757164B4EA02A1DAF32B3938E8EC044B4EA7E1F45426BA9FDC97ABF
SSDEEP6144:ue7L745MBsOxZi7HGUF+qKe34JUnkZpMwAyF2i+:nMCeGY+qKe34JBMRAl
TLSHT129345B9275B2CCEDE06AF835B6A6F62F7A36344107544AB323E042345EF2B940FC7965
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize91896
MD5348119624B0D3B010F0E8302D67958FC
PackageDescription2D physics engine 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d2.3.0
PackageSectionlibs
PackageVersion2.3.1+ds-5
SHA-12B4978BABD3FAD8640DC42ED8094DE5F8BC11A4A
SHA-25683D5623127EDDEAE5A894B1E6C266B14C17E60DB3922B0D9C946F0144136369E