Key | Value |
---|---|
FileName | ./usr/lib/x86_64-linux-gnu/libode.so.6.0.0 |
FileSize | 1186872 |
MD5 | 82EB8FAB2EE68A94E96BB2A7F14F076A |
SHA-1 | 41884CB2882C3009019D403FC5E92D93EC09A102 |
SHA-256 | D51F6078EB05A907D85E55EAFFEF18C7683A780754FA237C4E5DAADFD83671AE |
SSDEEP | 24576:2DsAio7V8R+SAhTdiLSUdlicwaw28j6UkN9wBFJNBA:kikiAh5sAzFr |
TLSH | T1A545390575A6C8ECD06AB83076B7F667AE393448021C187717E79D242F7DF021ECBA66 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 382946 |
MD5 | 86FBEAA479F7A64580D3AD8AF14E93DD |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode6 |
PackageSection | libs |
PackageVersion | 2:0.14-2 |
SHA-1 | 7B3BB04AA4FEFCF7954C1024E3BAE039D3CD201B |
SHA-256 | A57E7385101DEA33051162E818F70C899959F916DACFFDE803EF21680F783642 |