Result for 407D44FFB928997E6C4293D4527878BDA1F5E6BA

Query result

Key Value
FileName./usr/lib/bear/libbear_communication.so
FileSize34404
MD5C5541A6D8E5977972CD54B10B1280540
SHA-1407D44FFB928997E6C4293D4527878BDA1F5E6BA
SHA-25636F65E1E60D3519AC792D21E3CEEEBE84B1142D504D0AFC09518CE5EA698C21E
SSDEEP768:eMlyXBOi5BUsPz5+GeTBMEk76tTRvbObIHJ/ugNTl1DQrUbsITYn9Hvz/ydQE5Pe:VlyXBOi5BUsPz5+GeTBMEk76Hze6JNR8
TLSHT1A0F2F9C3F9D20F2CC5D2BB39726E226A71911B7CE4966667C928D1089FC06D80E35F43
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD50AAB4A87C885F9BE1DD79C95185A9358
PackageArcharmv7hl
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-103F947DC6596591659D22E64BCA88962B5614188
SHA-25648AA0285CE9C9F349FDE61C92A1FA1143AFF1330EF5A2757FDA842C963E19159