Result for 3C8201B021B72DD12F8247CA43CF825594117F25

Query result

Key Value
FileName./usr/include/ode/threading.h
FileSize17336
MD53BE3D38B84E0142A00F7B1B3392BF824
SHA-13C8201B021B72DD12F8247CA43CF825594117F25
SHA-25643DE8FF894532B937BF402061B9644855C3098BAD9657181047CAEF88ED31C7A
SSDEEP384:+Uc+e9y1NSykp/N9JbbHuOHdbgizOCY/o8CjN9tLh1xL9tEOE93R:+V+e9XtLlzuG6izOx6TXb9t2h
TLSHT15572525A35AA3AB1559722F1918F02E85A97C139372E90C4708FF1BC0F1E6A9437FF58
hashlookup:parent-total19
hashlookup:trust100

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Parents (Total: 19)

The searched file hash is included in 19 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD53A93E5E2B4FF27613039ADF42C86B791
PackageArchx86_64
PackageDescriptionThis package provides debug sources for package ode. Debug sources are useful when developing applications that use this package or when debugging this package.
PackageMaintainerdaviddavid <daviddavid>
PackageNameode-debugsource
PackageRelease1.mga7
PackageVersion0.16
SHA-107839CDEE822B8F214E9B50203521A131FC7CE97
SHA-25684108E846AFB766B7FBFE3BC0ADB885E95AFF97EFC5AE4429C815B36C33E812D
Key Value
MD58224EBEFA05A240F4F604A4ACA01F4D5
PackageArchaarch64
PackageDescriptionThis package provides debug sources for package ode. Debug sources are useful when developing applications that use this package or when debugging this package.
PackageMaintainerdaviddavid <daviddavid>
PackageNameode-debugsource
PackageRelease1.mga7
PackageVersion0.16
SHA-123FCB90B0C8DAF07D80C00F5E527CA4382C0D21A
SHA-2561C89C328938995682BC7BFE6EE9025B3FA2BA68E247A9781D57AE3082BDCB6CB
Key Value
MD5E087427310CF4672F02A53E4F15E91EF
PackageArchaarch64
PackageDescriptionThe Open Dynamics Engine (ODE) is a free software library for the simulation of Rigid Body Dynamics. It is has been primarily written by Russell Smith. ODE builds under a variety of different Windows and Unix platforms. ODE is useful for simulating things like vehicles, objects in virtual reality environments, and virtual creatures.
PackageMaintainerdaviddavid <daviddavid>
PackageNamelib64ode-devel
PackageRelease1.mga7
PackageVersion0.16
SHA-132CCF17E4E8C378D6FACF1FB37FF9B1677D53D92
SHA-2567E410143A99B9B3A780A0FB72560E9415131A24808AF517EA282FE386ADC6C57
Key Value
FileSize459820
MD55AF99B71431AD8C57388320280D46486
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.16-3
SHA-137EF0A9508AEFD1AA17FCA2FDBAF5F7F468D1F52
SHA-2563460041E7AA6D22D5E2DECC3A738122D22096BB9EA4F8A050D88339406EF0B8C
Key Value
MD566422D0EC7AE412302E9C9A557489659
PackageArchi586
PackageDescriptionThis package provides debug sources for package ode. Debug sources are useful when developing applications that use this package or when debugging this package.
PackageMaintainerdaviddavid <daviddavid>
PackageNameode-debugsource
PackageRelease1.mga7
PackageVersion0.16
SHA-13A9CEC0FE95E44000B1446A6C8C91660FF74592B
SHA-256DD8E8E80571B424D47ED98DD83E1F4F908BE8B4C8939AEDE1829CF795D79B728
Key Value
FileSize526556
MD5A575B75302C6C5D5EF672C964F78E256
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.16-3
SHA-151D873F13EBE547F3F06BAEE9E037327E7878F0F
SHA-2562312F618B63F2F8410D2330E37BDB63BFDF5A1D123CAA2712E7240AFB37CC8A1
Key Value
MD531B83F682C3EF86DF1A63210ACC5EE9E
PackageArcharmv7hl
PackageDescriptionThe Open Dynamics Engine (ODE) is a free software library for the simulation of Rigid Body Dynamics. It is has been primarily written by Russell Smith. ODE builds under a variety of different Windows and Unix platforms. ODE is useful for simulating things like vehicles, objects in virtual reality environments, and virtual creatures.
PackageMaintainerdaviddavid <daviddavid>
PackageNamelibode-devel
PackageRelease1.mga7
PackageVersion0.16
SHA-15A267F0D1F32703A42D72086B1121E543A6341AA
SHA-2569F88094B45EF7AEA1F5606A3BB5DAAF2ADD929A9A2003C47B41A49DC3AF80F8B
Key Value
FileSize540568
MD5C512B733EFFF4EC9B7C87A112A34AF6B
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.16-3
SHA-16A9E64FFDA027A554FC4135F015D9B161BD4D54E
SHA-2567D4FB434C2C5B1A5DC1E798446B9AD65C3A339097F8EB214A388E3A4D5966A4A
Key Value
MD563704EA93F5693E800004007E656C27A
PackageArchx86_64
PackageDescriptionThe Open Dynamics Engine (ODE) is a free software library for the simulation of Rigid Body Dynamics. It is has been primarily written by Russell Smith. ODE builds under a variety of different Windows and Unix platforms. ODE is useful for simulating things like vehicles, objects in virtual reality environments, and virtual creatures.
PackageMaintainerdaviddavid <daviddavid>
PackageNamelib64ode-devel
PackageRelease1.mga7
PackageVersion0.16
SHA-178982535FAB5D52EF5346639AF9020D6CC95017B
SHA-2567F25D80A50A2F8B2AA809CDDF06B0E9A6D527F4FB0DEF033501496717313E6BE
Key Value
FileSize491532
MD503D7B959982CE3301F84D34C6E2FD5A5
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.16-3
SHA-17FD28CB033E4ACA56A916B2C5483D6834E6E8B8F
SHA-256E4AB9ED8BA3B964D1AB1E78F88D8D562D5E52BF4C6EACAC397DF88F64967547B