Result for 3BDE8B2EF6E298727E4D8AC6F4492E6E073E16B5

Query result

Key Value
FileName./usr/lib/bear/libbear_communication.so
FileSize35612
MD59E00A3E92B742BA98D3EA75A4D4574D9
SHA-13BDE8B2EF6E298727E4D8AC6F4492E6E073E16B5
SHA-256D5265F909355577727F6E274554B4206E469E0780F54408A0DE34E2B48B8A5C6
SSDEEP768:HKUfYUxmO8Dgi5hZQ9/msz5UsPe5+G5TBMIUEk7jdrH1F44Xg1SP477vJL9SB0m/:qZUsO8Dgi5hZQ9/msz5UsPe5+G5TBMIP
TLSHT1A8F2E8C3F9D38F38DAD53A75322E37B922129B7DD48A3362D628912C6BD14D90B60F15
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD58DD60B25137FC5158C207C7F6D12812D
PackageArcharmv7hl
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20200220.6.mga9
PackageVersion0.7.0
SHA-13B63FE1879F8A31FC242D257A6FBFE6C4273950D
SHA-2567721424A7B586D2F4724C89C2F5B3E8C950EADC5851AEB4C2925A1787727AF3E