Result for 3B495AA52CE0C601026D6F61D7A43F42C406FA1A

Query result

Key Value
FileName./usr/lib64/bear/libbear_time.so
FileSize10264
MD5C025D596F393FDE94E6DEC898964BB06
SHA-13B495AA52CE0C601026D6F61D7A43F42C406FA1A
SHA-256FAE78AC47ADD3C2B093574030EA79DC7AF4BE5FDBAD2B53A27220EBAD1518D48
SSDEEP96:aXOb2BWBJJ+qudX1VJpfZblQb7KAciTP0Wiyj7Y+4I2f8QCw0Ll9:aXf8X8qudX1VJpfllG7KAJz0ign
TLSHT14922B8CFFA86DD3ADCD81774928F4B74F3A198148B68075BB504E3086F533C90D66686
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD50703081BD49E558CD42C45A55385DD6B
PackageArchaarch64
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1B0834E326A337C3CF31C673FD7CB97F7F8DA7310
SHA-256C52B27A625E18F58E6A114747F963223395027871C7FE4E8A0CEE41C00817D6D