Result for 396260A089B704ED82F138FFFFA1B148F88E5054

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabihf/libassimp.so.5.0.0
FileSize7298712
MD59EC61A4D1C644FDB720F51804D4AB0B3
SHA-1396260A089B704ED82F138FFFFA1B148F88E5054
SHA-25669123D4D734FC0385CACBE6E6CF8D1A27D1BBB1DA4BC44D0A7C569A9331B7297
SSDEEP98304:2Elv9uzu06zqng1ZvH/8V1tLsVGeKSemlAN+sUImXSma2pE7mghUSjk2qM:hlMH6zKgjS16
TLSHT18176D024F30E1E9AF9DD2335B09188D0B8697C2975F690D0ED623C6C63A5390676F78B
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2285388
MD548911B8F200CDB517534F800AC814D73
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.0.1~ds0-2
SHA-1114468DA3F60F3C62B3FA7C843A5F7F4ACC251C4
SHA-2566ADABBEA78A2023362C322F33119CC92B2DBEF9EB1B93C85F91511A65EEF6C18