Result for 365B13DBC4775B94489E85F59B6FA199D362EB1A

Query result

Key Value
FileName./usr/lib/aarch64-linux-gnu/liberis-1.3.so.21.0.0
FileSize710712
MD5F4C7F7BD9699EF7BE5DC18FF6460D705
SHA-1365B13DBC4775B94489E85F59B6FA199D362EB1A
SHA-2567E87F845D711B38F94054FCE8F3B608AF8146CCC24B9971F840137904DEC7C35
SSDEEP6144:VqDOvh6iuPZeUe0qHer7DcZ+ELmmbuZFYuL0gOA2aLkmLJ9BCUqLfE9z:Vd0iuPZRqHofY+mh0L0pd4kmkUqL+
TLSHT176E44A1A7B4D7802D4D6E73CAA4F5363B02B9C9CE269C0EB7416636CAFC3658DB36540
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize205020
MD52A679B91DE92602961D18CB47DCCA41D
PackageDescriptionWorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-1.3-21
PackageSectionlibs
PackageVersion1.3.23-5
SHA-189396C7FFFFF2169F712D78E0212792216BB27BD
SHA-256B78F81E25B2519A1F4E493B03E05638BDFFAD7753174248AAEE2DD659C37F64A