Result for 32F1C97663DB3D22CF30A6138566D927B618952A

Query result

Key Value
FileName./usr/lib/bear/libbear_audio.so
FileSize143384
MD5C9B7D5D3CDC41AB45A15A85490AA00AC
SHA-132F1C97663DB3D22CF30A6138566D927B618952A
SHA-256CC9F6A197E98636F6492A6FC2D27D04AE8715F4CD48A30D3526429D9738F2276
SSDEEP3072:msZ1ihlLvMI6wLYdC6KrMPrIx5h6VH+jUfsT81WiW+eifeb2aCw8r/5:qLvMI6wLYdC6KrMPr4h6VH+j/Y1FWrid
TLSHT19CE30947BB42CCB7F9C310B41347D3E209212E59421786D2F64DEB2CAEB57DA6E19362
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD586D73B228DB16DE02A91BFD67A57C3E0
PackageArchi586
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20200220.6.mga9
PackageVersion0.7.0
SHA-10DBBCE7A4661D9F920E1D8F5209DB5E72D18674C
SHA-2568F0B8650A965E29122CA7B8845EECB8AE8D6497E980A12D58A39CADC665DBE7F