Key | Value |
---|---|
FileName | ./usr/lib/mips-linux-gnu/libode.so.6.0.0 |
FileSize | 1187228 |
MD5 | 52B65CDED2ACD98AC16FB0FFCB50A70C |
SHA-1 | 327807508D333C3D3909E7D8889DAEB67BE37E12 |
SHA-256 | 9DABB2DE82876B1A6C31B10F1F857DC40DC6838AE4410E80D571DD38C29AFDA0 |
SSDEEP | 12288:OSIRFjPjLjPgfBqWG/e2sW28vDhJPmJSswbM3AR/vkJaiwfrcwvVLD6gJN:OSsFjPjL0ftG7s+vDSJSTMmvkgi6lHN |
TLSH | T140456B2A7770DE2AEA46D5B00AB3CA901BF8109626F5405C91FDE21C7E72DDD250FBE4 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 362498 |
MD5 | 8647087BE965083FF17C222F48E3F9AE |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode6 |
PackageSection | libs |
PackageVersion | 2:0.14-2 |
SHA-1 | 6840A0FE85497F970B83352E4BF6195468333297 |
SHA-256 | 92DCFEA85E611C3B631A6F09FE6BC0D8A1D056653C56E719175A8D67BD48F23C |