Result for 30E343EE0C7502B3B99651F5DC5459C0B4DA73D5

Query result

Key Value
FileName./usr/lib64/bear/libbear_universe.so
FileSize354592
MD5641140814E95F360AEBAA6F5AEE93AC4
SHA-130E343EE0C7502B3B99651F5DC5459C0B4DA73D5
SHA-2561D77B0AB7E4CA1D6CD5536DA802E09858FF6FFA2502B1339F3C34C3C99043BFF
SSDEEP6144:DwU9TnJ4W4n2Znq9iRs7TgWjXj063k+fKW2hFkV2HyA96V/+i/T0SXzkZUcBZZKW:DFJ4f2Znq9iITgWjXj063k+fCU2J96ox
TLSHT1B2740A43FF109C7BF6D1B432261B93A136F8F9CB53946427E188A7356C24ADC1F2AA54
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD585010663A0161AABC2380F02029FB009
PackageArchx86_64
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1553BCC416D22BD8A1494431DB9677D5FD89F0707
SHA-256B5D1CF3441C0DEF698738E6DA52CC86D5D231D1D5EF2DC743F00ED60F027AB0D