Result for 30BC7BD35C09A134299E204E5B45F8B082ABFACA

Query result

Key Value
FileName./usr/share/doc/ogre-1.9-tools/changelog.Debian.gz
FileSize15328
MD5C164282118B27577944E74AD9DB009E1
SHA-130BC7BD35C09A134299E204E5B45F8B082ABFACA
SHA-25649BBE245F4B9E98D47890EFA2B2A426F8AF3E71485BD4C3F9B59984CA14D0A64
SSDEEP384:DsCVm7zhj1hn4Bs+1KM1iGooDZUo89RdvIyDh/NLUR:j6os+1ifoFUo8Hd5F/yR
TLSHT16662C09B6BAAC227577E943DB7500C3E1489FB07F6AD5871BD2F5707ED2A48808920E0
hashlookup:parent-total32
hashlookup:trust100

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Parents (Total: 32)

The searched file hash is included in 32 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize993352
MD500A460E86607C951870CD41847B85A62
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-10ADF7F8E9AE10103785D494CC90877C831A047B8
SHA-256E55F129E1237B8670CD8154E18028544B66DD00E41FC655B58DEE296DF952C5D
Key Value
FileSize140940
MD50B0BE5E25C019BA60BECE05EED2F9ED8
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-10F668E5C19C05E17DDE992D6D3AE3ED92A1971AB
SHA-2561BBB628EABD66CFD0E589C52EE867F76F0599BFE6E8A4B494B5753CBBA86DF07
Key Value
FileSize993704
MD5050D0BC7DFA99B0F5EEAEF5D689AB0BF
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-112C82A051C25FFE388C1453346B985ECD05293AD
SHA-2564CB39A87FE96F3AA07D495F082185AB8ECFCDD71C14104DDA0FF4CA0E58FE1D9
Key Value
FileSize134172
MD54913930063634A269B66DACDBD19EFCC
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-119824EB144A1F90C5129AFA81917E469797C2E44
SHA-2563D99EADFA9B37D289E5A0770FAAB14A52618800A051A624D78574D4906866B4B
Key Value
FileSize166780
MD5E19C02BAD080C7346FB22E181D73F76D
PackageDescriptionBlender Exporter for OGRE OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the Blender exporter for OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameblender-ogrexml-1.9
PackageSectiongraphics
PackageVersion1.9.0+dfsg1-12
SHA-12024D65529F6F328226420962000404AA5CC194D
SHA-256F353987898FD4D15F00A892C8653E3BACD2FEF49DD60907F492329F111B1C234
Key Value
FileSize993596
MD58445450A129AD6B811E0CE6FB2A59CF6
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-1326D4DB5919DBBCEC0EEF8B00B6C5B9E90355E06
SHA-256864F8D7AF782C2002776B9383E1DDC41BA07D6DA884AE10B4EFE78D3D3D55168
Key Value
FileSize2453780
MD5EE75D87B71910B079DA580FACF80B32D
PackageDescription3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9.0v5
PackageSectionlibs
PackageVersion1.9.0+dfsg1-12+b1
SHA-139B45BC249FF6B3FA2620E6488EDAA434B856B42
SHA-25676E5B7B8A731FB991FCDE08D4370E5E53577BA1A4313BC315149A01A2A0E65CB
Key Value
FileSize993288
MD5178C58BF919F07E19F9A5C8BFA89AD61
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9-dev
PackageSectionlibdevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-13CB909E5AC179E64D7B35E5B262C81E45DEB9900
SHA-256A953509B9679D8B16818A033BBB944A51A0C8A6D06A8ACB07BDFB513002200AD
Key Value
FileSize2764296
MD540D3C7A0042E818577FB35D02C1DE986
PackageDescription3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.9.0v5
PackageSectionlibs
PackageVersion1.9.0+dfsg1-12+b1
SHA-1708E2F59C4DDDA260C0D65332A0A16DB80BD2A5E
SHA-256A5B90D0DB7CC2F065DFAA0CF6F239DEC476F2271238EF2B5103C86128042E9A1
Key Value
FileSize134908
MD5292D1CADE94E2733EBB1743B2C8C9BEE
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-1717033AEA5020FBFE35921E94944AEC422B7B9E9
SHA-2561F396BC083254D6F4EDCAF780FF2CA196A6972FFDCD3E68516C94C0DA0C905DA