Result for 3098CABC6649BF69C07F6CD443E160C04D8BD930

Query result

Key Value
FileName./usr/lib/powerpc64le-linux-gnu/libguichan_sdl-0.8.1.so.1.1.0
FileSize67520
MD5FB745FA82A3EFA6C5283DA5F8CFC01D3
SHA-13098CABC6649BF69C07F6CD443E160C04D8BD930
SHA-256798C45F4F40DA9057DE8C570C8B8C5BB789E244A133E87775FDF3CEC8D4E6FB7
SSDEEP1536:76jbtVu7IZy+Ckcd2YQR6r0FuAhj/0VuwRaL0pELgit0:7kbtDgZ
TLSHT1D463A332328EA7A1CB419D3A96DFD260A3793D5F16204707BE04434E2DF5B29CE57E4A
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize28660
MD577A1B2BA86AF13BBABEDE0745CBD223F
PackageDescriptionsmall, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-sdl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-19FF875DA4A766C24EDC91F84149F712304EF7442
SHA-25615C05534F9BCF83B0A0BB71FCD99827280E78BE8E8CA15F445EBF39D48E75C54