Result for 3083871D49941E00D383185CAC167C5D74D99A12

Query result

Key Value
FileName./usr/lib/bear/libbear_debug.so
FileSize17916
MD5FEEA318F2B670A4042794B55AA4BE976
SHA-13083871D49941E00D383185CAC167C5D74D99A12
SHA-256D22AC12BC41D1BEB7C87D7578B5A841E41432359EDAC81941E7D508F72382D52
SSDEEP384:I8lHIVpYmNWLUdniMEJRB38PawAxjPQkC0kQrHSCXTkj/ubOVsRO+RHw8JcL:TlHIfvzdniMYB3CaworQkjkwHSCXTSu+
TLSHT13F82E9C1AAC3CF2AC4C13F7C35FF1294A3515DB8CE691B56C918D1183BD6AE90962B87
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD50AAB4A87C885F9BE1DD79C95185A9358
PackageArcharmv7hl
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-103F947DC6596591659D22E64BCA88962B5614188
SHA-25648AA0285CE9C9F349FDE61C92A1FA1143AFF1330EF5A2757FDA842C963E19159