Result for 30456C97013ED8F781AFD3AAE1B00A9934704EC3

Query result

Key Value
FileName./usr/share/doc/ogre-1.9-tools/CommandLineTools_Readme.txt.gz
FileSize1718
MD52E3A63D23FC3A177104D63167BB2EE94
SHA-130456C97013ED8F781AFD3AAE1B00A9934704EC3
SHA-256913F249EBCAB8A0AE241D390E8A15CA500C1AE6D966C26D96D83259A482D5EE3
SSDEEP48:XFpfd+BY/vMGfICPTijx+M5ErpnYliXaRuJvj:1pfd+BYMCTwx+MqlYIKRuh
TLSHT124310882028FDBE1D7FB270360DB3A7E5A90598B5519282F01639441284E04E3A43169
hashlookup:parent-total47
hashlookup:trust100

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Parents (Total: 47)

The searched file hash is included in 47 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize145228
MD5CE1C76D66FFC58303E553AF83B2DF7B9
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-1074B40D1A71D5FB4D9B2F9692E9D287614330160
SHA-256A9B2D31118AFDE7C4714E1B37F6A347056E7178E394556AD8C98769F5E001C89
Key Value
FileSize153658
MD5F74D6139D0078CE3D115F55230A35F8F
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.8-tools
PackageSectiondevel
PackageVersion1.8.0+dfsg1-7+b1
SHA-10F3E6829A71BDBC7C43A4A0C89FBC644B6AF91E8
SHA-25641108D99BEDED8A87014D86036C0C84654D387954D3B78CEF04F6DD23BACA4CE
Key Value
FileSize127808
MD51CD636A6312E7112A6F1FDCF09F6134A
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-10F611DCF84A14859F8CEEC8AE0ABDCCBC3C744DB
SHA-2567D520562F86B51EDD4A4DDC2DC1C0C938997A57F7A8290FD61C9DA14B067E722
Key Value
FileSize140940
MD50B0BE5E25C019BA60BECE05EED2F9ED8
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-10F668E5C19C05E17DDE992D6D3AE3ED92A1971AB
SHA-2561BBB628EABD66CFD0E589C52EE867F76F0599BFE6E8A4B494B5753CBBA86DF07
Key Value
FileSize134172
MD54913930063634A269B66DACDBD19EFCC
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12+b1
SHA-119824EB144A1F90C5129AFA81917E469797C2E44
SHA-2563D99EADFA9B37D289E5A0770FAAB14A52618800A051A624D78574D4906866B4B
Key Value
FileSize123710
MD5196BDE7186724A337BAFC98086CB25ED
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-7+b4
SHA-11E6A498DD34816F55BD1EEED5E9B4C62D1698916
SHA-2563ADF1DF7192F3496B4C205E1490757122D2A190C6860524108BCD83FAC8AE2BF
Key Value
FileSize143434
MD53C625355D634A0A2A1AFD9A08EE76118
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-7+b4
SHA-1286C2C943D725FDE7F78CEF56B67771A66407714
SHA-2563F8D23500B512F8E9A9103AB59A5B7F30FFADC14A2740880E324F1AC04C455B6
Key Value
FileSize122440
MD592B71C2409364142CEA7662E2D0CB8FB
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-12.1
SHA-12B9B1426141069FE21D4645A0DDBE64D25A3057D
SHA-256954CBC09D3DEFAF37AC0E0B3757978C17B62CE125F95A1A01F5DB48BF8F5307B
Key Value
FileSize128070
MD5DDAB27C15BBF689C98D3A3E7AEE5AA11
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-7+b4
SHA-138AA662BC36CCCA41909F6DA1E9CD0AB78EE0726
SHA-256052EFCCFCBA8A1D4F5622D68B49F380F9D7DBE89D28BA777EFB7D8A1D22DECB7
Key Value
FileSize136376
MD50D3BE51D8F4F0DDEC811AE2EBA160812
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.9-tools
PackageSectiondevel
PackageVersion1.9.0+dfsg1-7+b4
SHA-13C4B693767B3FF148A682E9006311A93CD8AF37B
SHA-256C905967C7898610C88703D955030A305A9D8D345BDFF2D3A7740817B7920CA66