Result for 2F1F6C8DFB96F7E8EF5075C67A1808CA2BEB4B46

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabihf/libassimp.so.5.2.0
FileSize5633776
MD5B6AAF044F303A1744F8D7B11E7E34E91
SHA-12F1F6C8DFB96F7E8EF5075C67A1808CA2BEB4B46
SHA-256F187E280B196B662CFA39184FAE2B88CBE3BBC0069E42B300EDD228AEDCD3846
SSDEEP98304:Ds7ejgJfz6AAyYfEHs9WRlhOm+NSbKmA07S:Ds7LJ76AvTHs9WRlhOm+8Gm5+
TLSHT15046E17AF2070D1FD5CF7175F0954881BA11CE0776A29A9BAB52EC3DF395200E92638E
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2070828
MD53684B30F28FCCD48EDAE6250CFBDC772
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.2.4~ds0-1
SHA-1542D4E6F23BC1EE3F76E0E0DB58D8EED09ABF611
SHA-2567B6D1BC36DDFDCF3248941E767CCE335B7AEF13C8B6C393C9F67FDB7BE713CE7