Result for 2EEA3CF9AA8F5E0FCE368E72D5B907941F6B50D6

Query result

Key Value
FileName./usr/lib/libasynccpp-0.17.0.so
FileSize33692
MD5577EDD697C6A19824FFB56C4031FE8D5
SHA-12EEA3CF9AA8F5E0FCE368E72D5B907941F6B50D6
SHA-2563586C706064D8B2B527DFFF01AB5D6EFF1D9CCA302B4B3C98979215E97BB9AAE
SSDEEP768:p4+TNOkO5KTj93i2gUo5T65gWP6vhDevImL:m+TNOkO5KTj9S2do5T6B+FCIy
TLSHT1B9E20843B71F4D53C292BFF820AB47D5E31EDD8984A8935B720B634E38B16240D276DA
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5195A1F543E339D075AF8C39D3665B16D
PackageArchppc
PackageDescriptionThe Async library is a programming framework that is used to write event driven applications. It provides abstractions for file descriptor watches, timers, network communications, serial port communications and config file reading. Async is written in such a way that it can support other frameworks. Right now there are two basic frameworks, a simple "select" based implementation and a Qt implementation. The idea is that advanced libraries can be implemented in such a way that they only depend on Async. That means that these libraries can be used in both Qt and pure console applications and in any future frameworks supported by Async (e.g. Gtk, wxWidgets etc). Another big part of Async is the audio pipe framework. It is an audio handling framework that is geared towards single channel (mono) audio applications. The framework consists of a large number of audio handling classes such as audio i/o, filtering, mixing, audio codecs etc.
PackageMaintainerKoji
PackageNamelibasync
PackageRelease4.fc13
PackageVersion0.17.0
SHA-1DAB585910852C175FB8A4B044419C3EF9FF1C7D7
SHA-2569223D70146CF90F69534FD00DC2A42C6F643D3639B25A848793BE3297864EC41