Result for 2D33BB95B89E67C44D0EAB4055863C5C886047F2

Query result

Key Value
FileName./usr/lib/bear/libbear_visual.so
FileSize645328
MD5F0A71D0EBBDA81DF304AE16B751AFD17
SHA-12D33BB95B89E67C44D0EAB4055863C5C886047F2
SHA-256716DCD5820B99ACC31EECAA7BF2DF429170C8D3131C05F994D5DFF18C48C4415
SSDEEP12288:5r5cQy8gX5bDi0DQCtPRS6GZnGA/V/gO3vJ+MPrjojeJ:IQy15/vDQCFGZnGA/V/gO3vcer/
TLSHT1EAD4294BFF16EC37F4E310B5130BE7B244206A15401785D2F28DEA64A9B27E56F1E7A2
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD586D73B228DB16DE02A91BFD67A57C3E0
PackageArchi586
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20200220.6.mga9
PackageVersion0.7.0
SHA-10DBBCE7A4661D9F920E1D8F5209DB5E72D18674C
SHA-2568F0B8650A965E29122CA7B8845EECB8AE8D6497E980A12D58A39CADC665DBE7F