Key | Value |
---|---|
FileName | ./usr/lib/s390x-linux-gnu/libode.a |
FileSize | 1960404 |
MD5 | 65EBD21901E61DF0643469799E1364A6 |
SHA-1 | 2CD09958699D623030F965ABB2CECE6E2A820BE3 |
SHA-256 | 8F96687D5B21A4DB78C785C674D1621FE6EF9F7D0AC0B48649A7DCCDED21EC8A |
SSDEEP | 12288:g7zGIE6xEUvgl0BTg7aM8AlLvyIzfjiF0jj5fXW7EBHxri3fziACUnV6vw:g7tbfM0BE7aOl5jjiCj1fRR |
TLSH | T1D5953A5F8B954D9BC92C6B37E5D20F707733A4A81BC727065A6CE3398A52300CF9B991 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 442312 |
MD5 | 61EA7B7513813A79F0AC092E5F7E10AD |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16-3 |
SHA-1 | A544D10638BB0BBA486F940B07F43FD1759D8144 |
SHA-256 | CB58D2F4B9F473D890E7FF39669029C70C6D1FF9DE0EBDA3E8FAA77A1A71BDB2 |