Result for 2C042E2446606B3A145741B2F8D48AD2C4B8DFBB

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabi/libguichan_sdl-0.8.1.so.1.1.0
FileSize42436
MD5B66BB45600A0AB5D6F5CC7DA269B2785
SHA-12C042E2446606B3A145741B2F8D48AD2C4B8DFBB
SHA-25695261BCB822C0440E258DF27AA93E3F67AF722C8C2ECEA16F02AFE87CE092D8B
SSDEEP768:nLza3yRBNw+CfwY1JKE6PidsyYy4iZjcoLdI40C/N:Lza3yW+GdJKE6PiWyt4erR
TLSHT13B132A05B6C97B63C8C413B1798F2356B22B3EAEE36F7302881453982F5659F8D6D385
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize26058
MD58CF5EB38CA07D2872C092D04A29DF0A3
PackageDescriptionsmall, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-sdl-0.8.1-1
PackageSectionlibs
PackageVersion0.8.2-13
SHA-1C7B6B243A51C9FDA5339A254D42B8590769C805A
SHA-256B370DAD3D1A579B00B1B7E7C69827F9FA8CF81701EC8973B1985F157C0842F50