Result for 2B3B627C6E3F522C2A2D3205FC8089886662B4C5

Query result

Key Value
FileName./usr/lib64/bear/libbear_visual.so
FileSize479248
MD51F363307F9FB465BC6E9D77E8D73EF98
SHA-12B3B627C6E3F522C2A2D3205FC8089886662B4C5
SHA-2563A240E7BB47DC6A01D3102B366CBA3D0907F28CAA19E3ECBEAD6B30DD5E48357
SSDEEP6144:BRc1I6wLYdC6UYmUeptbxVHHtipDSyD9N9Sxpi67lFOYCN/f4d+1jHnboEj1NcNv:ckFy67lFOYA/f4dmjHnblN4NbrSeWW
TLSHT154A43907FE65ADBFC0E2DC30034B96523930789587245EABA1C4D7312992BB46F1FBA5
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD579A4C32B606508B6E2FBAE1E3DEBB97C
PackageArchx86_64
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.16.mga8
PackageVersion0.7.0
SHA-1905BB7E5266A946BEDB2BF86F86284743276EA69
SHA-25688FAFAF888D9561FD4C252A96CB920CD1D1D6E051B71BA5081E23014DCF861F7