Key | Value |
---|---|
FileName | ./usr/lib/mips64el-linux-gnuabi64/libode.so.8.0.0 |
FileSize | 1314696 |
MD5 | 15929A8009A0EBB87F5A6347E4CF4E23 |
SHA-1 | 28E4DBA3D4C3CEBBF5DF5F933D3CD9403AF1656A |
SHA-256 | 5CE384F608814E8D599A77576EFD05187CDBDB2F18BC667683A030A60725D331 |
SSDEEP | 12288:kdrQi7AQLn+Hmmbi1y4rFK69f60wub598KWZ3y6tYy4elFc8bpvFgl:kd/7AQLWmm5E4i598jZ3yI4OFcCMl |
TLSH | T191554B07FF484E82C087DF358937C36657AC2D9A21B4412A76ED979DBD2F28D0B47688 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 375424 |
MD5 | 0E584D642DA9D3766922BAA85E00C15A |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16-3 |
SHA-1 | 1CC557FAA5628BA7E62D8140B912F5205B88346C |
SHA-256 | 5458326C33F003850A2099F4CCAECB46111429D34FD502E818B0C1B43E4BB4F9 |