Result for 28E05A04EBB676887105A9398618E688F317BC3F

Query result

Key Value
FileName./usr/bin/kapman
FileSize204880
MD5346B65E8D926F1E24287CA68E9732F4E
SHA-128E05A04EBB676887105A9398618E688F317BC3F
SHA-256F21920106FFFE30CB5881F3AC46C7AB89CBB5331C768A7A7DC0629E0F642FBDD
SSDEEP3072:N5pK7i6I3KfiiUd5FuV6u1YKlIPBJEaMlvs07FN8aXWHLLw1WNBCyeNGgRDh++RF:SQhZY6mlcBJEaMlvszLwYCr1mL8T
TLSHT14D14F66EB68540FDC8D58A324AAF83613BB0FC85D322673F71446B781F46B581F1AB61
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5D86F7773C5B689DD815549A861C2A749
PackageArchx86_64
PackageDescriptionKapman is a clone of the well known game Pac-Man. You must go through the levels escaping ghosts in a maze. You lose a life when a ghost eats you, but you can eat the ghosts for a few seconds when eating an energizer. You win points when eating pills, energizers, and bonus, and you win one life for each 10,000 points. When you have eaten all the pills and energizers of a level, you go to the next level, and the player and ghost speeds increase. The game ends when you have lost all your lives.
PackageNamekapman
PackageReleaselp150.1.1
PackageVersion18.04.3
SHA-108B484457D03D42853CF12E69CAC8A83D426155A
SHA-256FC3C37AE184498972417381D10BD32DE478D990B3638E0C50DAFEAF5691E080D