Result for 28CCE0176F77F303E31D88E4ACB86083D3A2D546

Query result

Key Value
FileName./usr/lib64/bear/libbear_input.so
FileSize114520
MD5E8AA51B6DE3BB1AF6D0B59964CE4D31C
SHA-128CCE0176F77F303E31D88E4ACB86083D3A2D546
SHA-2562D13812C0A0AF1699399916AA5C622AC783410B78635EE4B11543BDFB8417CAD
SSDEEP3072:FfHrELruXQow/hGLQ/4YPzrttQ3dggPlBWpaSsQi:xAuQT
TLSHT1E6B3076B769A88BEC6D49930C2C767627B74BC0285645B2F7504F3392D02E984F3FE61
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD585010663A0161AABC2380F02029FB009
PackageArchx86_64
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1553BCC416D22BD8A1494431DB9677D5FD89F0707
SHA-256B5D1CF3441C0DEF698738E6DA52CC86D5D231D1D5EF2DC743F00ED60F027AB0D