Result for 2838837630E22E658DB4E053B8C0B4452A351C68

Query result

Key Value
FileName./usr/share/help/C/gnome-mastermind/figures/row4.png
FileSize7942
MD50D77E22BA2C38198BCF42BCF27F44F41
SHA-12838837630E22E658DB4E053B8C0B4452A351C68
SHA-256082BF31C34FEC731E1A3EC165649A924B25766E263D7F1985606CA2D1C01511C
SSDEEP192:iSJjuTaDapUKotyaOU2quUwwnMZuNBbvopDcNsPU:91uXpU1XR2quRweu7bAUsM
TLSHT1F8F19EBB1AFBE4FC4AA09550675A10E632DB945F2F95E4B467C88511BD3D7C00AE240B
hashlookup:parent-total10
hashlookup:trust100

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Parents (Total: 10)

The searched file hash is included in 10 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize352528
MD5BACD7B5C1576DDA139508C33016F6BE5
PackageDescriptionMastermind™ clone for GNOME The goal of this board game is to break a code using obscure hints. The game is played by 2 players: the codemaker (the computer) and the codebreaker. The computer generates a combination of 4 colors. The codebreaker has to guess that pattern (both order and colors) with the least number of tries. At each turn, the codebreaker tries a pattern and the computer provides feedback by placing pegs in the score grid. A white peg indicates a right color but wrong position; a colored peg means that both color and position are correctly guessed.
PackageMaintainerDebian QA Group <packages@qa.debian.org>
PackageNamegnome-mastermind
PackageSectiongames
PackageVersion0.3.1-3
SHA-106E5F626EA25BF2644B1458FC20138D62A0F8A48
SHA-256DF09CA0E574A506FE5CC4D285F813557A05F1162B91126BFF1E4B76349C75C4D
Key Value
FileSize354780
MD568E275EFC80AAC9338B6CF278A9B3F25
PackageDescriptionMastermind™ clone for GNOME The goal of this board game is to break a code using obscure hints. The game is played by 2 players: the codemaker (the computer) and the codebreaker. The computer generates a combination of 4 colors. The codebreaker has to guess that pattern (both order and colors) with the least number of tries. At each turn, the codebreaker tries a pattern and the computer provides feedback by placing pegs in the score grid. A white peg indicates a right color but wrong position; a colored peg means that both color and position are correctly guessed.
PackageMaintainerDebian QA Group <packages@qa.debian.org>
PackageNamegnome-mastermind
PackageSectiongames
PackageVersion0.3.1-3
SHA-18253E49667803968AD4944C12997C26F13CBE55E
SHA-256099418F37C80CECD1B6DD309ED4C02F9E82D4139C675366786DD9C2A43A6B1A8
Key Value
FileSize352964
MD5FE6C101D14B72AA9BA8967FAEE83405A
PackageDescriptionMastermind™ clone for GNOME The goal of this board game is to break a code using obscure hints. The game is played by 2 players: the codemaker (the computer) and the codebreaker. The computer generates a combination of 4 colors. The codebreaker has to guess that pattern (both order and colors) with the least number of tries. At each turn, the codebreaker tries a pattern and the computer provides feedback by placing pegs in the score grid. A white peg indicates a right color but wrong position; a colored peg means that both color and position are correctly guessed.
PackageMaintainerDebian QA Group <packages@qa.debian.org>
PackageNamegnome-mastermind
PackageSectiongames
PackageVersion0.3.1-3
SHA-13F5146C04D74FA741AB17A9B25248E80ED8C8FBA
SHA-25672A004CD528798AC8005BEB3969C23FD15A367114FEFEFD9B7B2F13B5B3F2356
Key Value
FileSize352924
MD529E595F6FA2888B2240151634C410223
PackageDescriptionMastermind™ clone for GNOME The goal of this board game is to break a code using obscure hints. The game is played by 2 players: the codemaker (the computer) and the codebreaker. The computer generates a combination of 4 colors. The codebreaker has to guess that pattern (both order and colors) with the least number of tries. At each turn, the codebreaker tries a pattern and the computer provides feedback by placing pegs in the score grid. A white peg indicates a right color but wrong position; a colored peg means that both color and position are correctly guessed.
PackageMaintainerDebian QA Group <packages@qa.debian.org>
PackageNamegnome-mastermind
PackageSectiongames
PackageVersion0.3.1-3
SHA-199D3000B9B8EC0F5D3A5BE187F2643FB0078216A
SHA-256E15356570EDEA218CBF62B80AA2A2EE0AFCB10D1ED321E713BBD45A91B2DB9C5
Key Value
FileSize353448
MD5203DDD95DB42E1896C1511414F737F27
PackageDescriptionMastermind™ clone for GNOME The goal of this board game is to break a code using obscure hints. The game is played by 2 players: the codemaker (the computer) and the codebreaker. The computer generates a combination of 4 colors. The codebreaker has to guess that pattern (both order and colors) with the least number of tries. At each turn, the codebreaker tries a pattern and the computer provides feedback by placing pegs in the score grid. A white peg indicates a right color but wrong position; a colored peg means that both color and position are correctly guessed.
PackageMaintainerDebian QA Group <packages@qa.debian.org>
PackageNamegnome-mastermind
PackageSectiongames
PackageVersion0.3.1-3
SHA-1741553647AF0B2C85BD149A5611FF3908B8709E5
SHA-25677BF7002535D1E6431B76F30AF930D6CC7535A0690AAD580122AEA021D34C8DE
Key Value
FileSize356004
MD53C10FCEA9FB49D174A504125CDCCAA7B
PackageDescriptionMastermind™ clone for GNOME The goal of this board game is to break a code using obscure hints. The game is played by 2 players: the codemaker (the computer) and the codebreaker. The computer generates a combination of 4 colors. The codebreaker has to guess that pattern (both order and colors) with the least number of tries. At each turn, the codebreaker tries a pattern and the computer provides feedback by placing pegs in the score grid. A white peg indicates a right color but wrong position; a colored peg means that both color and position are correctly guessed.
PackageMaintainerDebian QA Group <packages@qa.debian.org>
PackageNamegnome-mastermind
PackageSectiongames
PackageVersion0.3.1-3
SHA-143EE7036EB7542B685ED6CBBA302AA2CD454D513
SHA-256E948ADB9F4D4C55C08508939548774D23169FD3A363133252CA74A4C27407F8A
Key Value
FileSize353372
MD55474D49443A338FE8511BBB084A197AF
PackageDescriptionMastermind™ clone for GNOME The goal of this board game is to break a code using obscure hints. The game is played by 2 players: the codemaker (the computer) and the codebreaker. The computer generates a combination of 4 colors. The codebreaker has to guess that pattern (both order and colors) with the least number of tries. At each turn, the codebreaker tries a pattern and the computer provides feedback by placing pegs in the score grid. A white peg indicates a right color but wrong position; a colored peg means that both color and position are correctly guessed.
PackageMaintainerDebian QA Group <packages@qa.debian.org>
PackageNamegnome-mastermind
PackageSectiongames
PackageVersion0.3.1-3
SHA-1B64482F2D6BF10124606E037B38C87DA3E1AAE87
SHA-2568F70047CC237E977F0DDECFFAE2869A17795414E4D5A8A35C123EF0014DFF6EE
Key Value
FileSize353072
MD5B63FB62F406EF516D49D9C0820E60735
PackageDescriptionMastermind™ clone for GNOME The goal of this board game is to break a code using obscure hints. The game is played by 2 players: the codemaker (the computer) and the codebreaker. The computer generates a combination of 4 colors. The codebreaker has to guess that pattern (both order and colors) with the least number of tries. At each turn, the codebreaker tries a pattern and the computer provides feedback by placing pegs in the score grid. A white peg indicates a right color but wrong position; a colored peg means that both color and position are correctly guessed.
PackageMaintainerDebian QA Group <packages@qa.debian.org>
PackageNamegnome-mastermind
PackageSectiongames
PackageVersion0.3.1-3
SHA-1F8879B1637AEF84DEE63FFFA2B89B2C6F52EEA96
SHA-2563A0BC7862905303DBDEA85CBDBE6CC600BDC21188E26A84721FFF024EF66F77C
Key Value
FileSize353084
MD5A29760ED1821648E0D7116E4D1CB6F5E
PackageDescriptionMastermind™ clone for GNOME The goal of this board game is to break a code using obscure hints. The game is played by 2 players: the codemaker (the computer) and the codebreaker. The computer generates a combination of 4 colors. The codebreaker has to guess that pattern (both order and colors) with the least number of tries. At each turn, the codebreaker tries a pattern and the computer provides feedback by placing pegs in the score grid. A white peg indicates a right color but wrong position; a colored peg means that both color and position are correctly guessed.
PackageMaintainerDebian QA Group <packages@qa.debian.org>
PackageNamegnome-mastermind
PackageSectiongames
PackageVersion0.3.1-3
SHA-1F43CB34201A25AD995F3F927B8D767CFEE792059
SHA-256D609C9CAE847CC439B41909B94AF0219C4D76A6A6B64931B470F655A84C34E2D
Key Value
FileSize353624
MD563F5ED59658B4FAC91EDD0A63D25A003
PackageDescriptionMastermind™ clone for GNOME The goal of this board game is to break a code using obscure hints. The game is played by 2 players: the codemaker (the computer) and the codebreaker. The computer generates a combination of 4 colors. The codebreaker has to guess that pattern (both order and colors) with the least number of tries. At each turn, the codebreaker tries a pattern and the computer provides feedback by placing pegs in the score grid. A white peg indicates a right color but wrong position; a colored peg means that both color and position are correctly guessed.
PackageMaintainerDebian QA Group <packages@qa.debian.org>
PackageNamegnome-mastermind
PackageSectiongames
PackageVersion0.3.1-3
SHA-14107045882583F9D111BC7E899708ED3B68E5102
SHA-2569C296123E489DB4EA1112BD74723BAC6DEE9040ED989147C9E019048A4DE8FB6