Parents (Total: 10)
The searched file hash is included in 10 parent files which include package known and seen by metalookup. A sample is included below:
Key |
Value |
FileSize | 352528 |
MD5 | BACD7B5C1576DDA139508C33016F6BE5 |
PackageDescription | Mastermind™ clone for GNOME
The goal of this board game is to break a code using obscure hints.
The game is played by 2 players: the codemaker (the computer) and the
codebreaker. The computer generates a combination of 4 colors. The
codebreaker has to guess that pattern (both order and colors) with
the least number of tries. At each turn, the codebreaker tries a
pattern and the computer provides feedback by placing pegs in the
score grid. A white peg indicates a right color but wrong position;
a colored peg means that both color and position are correctly
guessed. |
PackageMaintainer | Debian QA Group <packages@qa.debian.org> |
PackageName | gnome-mastermind |
PackageSection | games |
PackageVersion | 0.3.1-3 |
SHA-1 | 06E5F626EA25BF2644B1458FC20138D62A0F8A48 |
SHA-256 | DF09CA0E574A506FE5CC4D285F813557A05F1162B91126BFF1E4B76349C75C4D |
Key |
Value |
FileSize | 354780 |
MD5 | 68E275EFC80AAC9338B6CF278A9B3F25 |
PackageDescription | Mastermind™ clone for GNOME
The goal of this board game is to break a code using obscure hints.
The game is played by 2 players: the codemaker (the computer) and the
codebreaker. The computer generates a combination of 4 colors. The
codebreaker has to guess that pattern (both order and colors) with
the least number of tries. At each turn, the codebreaker tries a
pattern and the computer provides feedback by placing pegs in the
score grid. A white peg indicates a right color but wrong position;
a colored peg means that both color and position are correctly
guessed. |
PackageMaintainer | Debian QA Group <packages@qa.debian.org> |
PackageName | gnome-mastermind |
PackageSection | games |
PackageVersion | 0.3.1-3 |
SHA-1 | 8253E49667803968AD4944C12997C26F13CBE55E |
SHA-256 | 099418F37C80CECD1B6DD309ED4C02F9E82D4139C675366786DD9C2A43A6B1A8 |
Key |
Value |
FileSize | 352964 |
MD5 | FE6C101D14B72AA9BA8967FAEE83405A |
PackageDescription | Mastermind™ clone for GNOME
The goal of this board game is to break a code using obscure hints.
The game is played by 2 players: the codemaker (the computer) and the
codebreaker. The computer generates a combination of 4 colors. The
codebreaker has to guess that pattern (both order and colors) with
the least number of tries. At each turn, the codebreaker tries a
pattern and the computer provides feedback by placing pegs in the
score grid. A white peg indicates a right color but wrong position;
a colored peg means that both color and position are correctly
guessed. |
PackageMaintainer | Debian QA Group <packages@qa.debian.org> |
PackageName | gnome-mastermind |
PackageSection | games |
PackageVersion | 0.3.1-3 |
SHA-1 | 3F5146C04D74FA741AB17A9B25248E80ED8C8FBA |
SHA-256 | 72A004CD528798AC8005BEB3969C23FD15A367114FEFEFD9B7B2F13B5B3F2356 |
Key |
Value |
FileSize | 352924 |
MD5 | 29E595F6FA2888B2240151634C410223 |
PackageDescription | Mastermind™ clone for GNOME
The goal of this board game is to break a code using obscure hints.
The game is played by 2 players: the codemaker (the computer) and the
codebreaker. The computer generates a combination of 4 colors. The
codebreaker has to guess that pattern (both order and colors) with
the least number of tries. At each turn, the codebreaker tries a
pattern and the computer provides feedback by placing pegs in the
score grid. A white peg indicates a right color but wrong position;
a colored peg means that both color and position are correctly
guessed. |
PackageMaintainer | Debian QA Group <packages@qa.debian.org> |
PackageName | gnome-mastermind |
PackageSection | games |
PackageVersion | 0.3.1-3 |
SHA-1 | 99D3000B9B8EC0F5D3A5BE187F2643FB0078216A |
SHA-256 | E15356570EDEA218CBF62B80AA2A2EE0AFCB10D1ED321E713BBD45A91B2DB9C5 |
Key |
Value |
FileSize | 353448 |
MD5 | 203DDD95DB42E1896C1511414F737F27 |
PackageDescription | Mastermind™ clone for GNOME
The goal of this board game is to break a code using obscure hints.
The game is played by 2 players: the codemaker (the computer) and the
codebreaker. The computer generates a combination of 4 colors. The
codebreaker has to guess that pattern (both order and colors) with
the least number of tries. At each turn, the codebreaker tries a
pattern and the computer provides feedback by placing pegs in the
score grid. A white peg indicates a right color but wrong position;
a colored peg means that both color and position are correctly
guessed. |
PackageMaintainer | Debian QA Group <packages@qa.debian.org> |
PackageName | gnome-mastermind |
PackageSection | games |
PackageVersion | 0.3.1-3 |
SHA-1 | 741553647AF0B2C85BD149A5611FF3908B8709E5 |
SHA-256 | 77BF7002535D1E6431B76F30AF930D6CC7535A0690AAD580122AEA021D34C8DE |
Key |
Value |
FileSize | 356004 |
MD5 | 3C10FCEA9FB49D174A504125CDCCAA7B |
PackageDescription | Mastermind™ clone for GNOME
The goal of this board game is to break a code using obscure hints.
The game is played by 2 players: the codemaker (the computer) and the
codebreaker. The computer generates a combination of 4 colors. The
codebreaker has to guess that pattern (both order and colors) with
the least number of tries. At each turn, the codebreaker tries a
pattern and the computer provides feedback by placing pegs in the
score grid. A white peg indicates a right color but wrong position;
a colored peg means that both color and position are correctly
guessed. |
PackageMaintainer | Debian QA Group <packages@qa.debian.org> |
PackageName | gnome-mastermind |
PackageSection | games |
PackageVersion | 0.3.1-3 |
SHA-1 | 43EE7036EB7542B685ED6CBBA302AA2CD454D513 |
SHA-256 | E948ADB9F4D4C55C08508939548774D23169FD3A363133252CA74A4C27407F8A |
Key |
Value |
FileSize | 353372 |
MD5 | 5474D49443A338FE8511BBB084A197AF |
PackageDescription | Mastermind™ clone for GNOME
The goal of this board game is to break a code using obscure hints.
The game is played by 2 players: the codemaker (the computer) and the
codebreaker. The computer generates a combination of 4 colors. The
codebreaker has to guess that pattern (both order and colors) with
the least number of tries. At each turn, the codebreaker tries a
pattern and the computer provides feedback by placing pegs in the
score grid. A white peg indicates a right color but wrong position;
a colored peg means that both color and position are correctly
guessed. |
PackageMaintainer | Debian QA Group <packages@qa.debian.org> |
PackageName | gnome-mastermind |
PackageSection | games |
PackageVersion | 0.3.1-3 |
SHA-1 | B64482F2D6BF10124606E037B38C87DA3E1AAE87 |
SHA-256 | 8F70047CC237E977F0DDECFFAE2869A17795414E4D5A8A35C123EF0014DFF6EE |
Key |
Value |
FileSize | 353072 |
MD5 | B63FB62F406EF516D49D9C0820E60735 |
PackageDescription | Mastermind™ clone for GNOME
The goal of this board game is to break a code using obscure hints.
The game is played by 2 players: the codemaker (the computer) and the
codebreaker. The computer generates a combination of 4 colors. The
codebreaker has to guess that pattern (both order and colors) with
the least number of tries. At each turn, the codebreaker tries a
pattern and the computer provides feedback by placing pegs in the
score grid. A white peg indicates a right color but wrong position;
a colored peg means that both color and position are correctly
guessed. |
PackageMaintainer | Debian QA Group <packages@qa.debian.org> |
PackageName | gnome-mastermind |
PackageSection | games |
PackageVersion | 0.3.1-3 |
SHA-1 | F8879B1637AEF84DEE63FFFA2B89B2C6F52EEA96 |
SHA-256 | 3A0BC7862905303DBDEA85CBDBE6CC600BDC21188E26A84721FFF024EF66F77C |
Key |
Value |
FileSize | 353084 |
MD5 | A29760ED1821648E0D7116E4D1CB6F5E |
PackageDescription | Mastermind™ clone for GNOME
The goal of this board game is to break a code using obscure hints.
The game is played by 2 players: the codemaker (the computer) and the
codebreaker. The computer generates a combination of 4 colors. The
codebreaker has to guess that pattern (both order and colors) with
the least number of tries. At each turn, the codebreaker tries a
pattern and the computer provides feedback by placing pegs in the
score grid. A white peg indicates a right color but wrong position;
a colored peg means that both color and position are correctly
guessed. |
PackageMaintainer | Debian QA Group <packages@qa.debian.org> |
PackageName | gnome-mastermind |
PackageSection | games |
PackageVersion | 0.3.1-3 |
SHA-1 | F43CB34201A25AD995F3F927B8D767CFEE792059 |
SHA-256 | D609C9CAE847CC439B41909B94AF0219C4D76A6A6B64931B470F655A84C34E2D |
Key |
Value |
FileSize | 353624 |
MD5 | 63F5ED59658B4FAC91EDD0A63D25A003 |
PackageDescription | Mastermind™ clone for GNOME
The goal of this board game is to break a code using obscure hints.
The game is played by 2 players: the codemaker (the computer) and the
codebreaker. The computer generates a combination of 4 colors. The
codebreaker has to guess that pattern (both order and colors) with
the least number of tries. At each turn, the codebreaker tries a
pattern and the computer provides feedback by placing pegs in the
score grid. A white peg indicates a right color but wrong position;
a colored peg means that both color and position are correctly
guessed. |
PackageMaintainer | Debian QA Group <packages@qa.debian.org> |
PackageName | gnome-mastermind |
PackageSection | games |
PackageVersion | 0.3.1-3 |
SHA-1 | 4107045882583F9D111BC7E899708ED3B68E5102 |
SHA-256 | 9C296123E489DB4EA1112BD74723BAC6DEE9040ED989147C9E019048A4DE8FB6 |