Key | Value |
---|---|
FileName | ./usr/bin/GraphicsMagick++-config |
FileSize | 1390 |
MD5 | 684288A59438C67E069764FF59E19ECE |
SHA-1 | 2789A0A037F6805CB6D4B4861CF9F7509DD242D8 |
SHA-256 | EAC260FE5EDD5FE107593CC9FD39CD95E5177792CD32B0351245DD41AFF3376B |
SSDEEP | 24:aNWzBTUASQ/YnotfqwpXLMJi4x301ybQbidfA4vFQGM4ys+KdO:aNs6J702is301pbSfvFQx4oK8 |
TLSH | T16921F131670C6576164F09AA37CD9487B6A2D21B23167C1CF6DEE3504F4187973EA680 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | 89AEA73D120888878A009F78DFD5BC2F |
PackageArch | s390 |
PackageDescription | GraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however. |
PackageMaintainer | Fedora Project |
PackageName | GraphicsMagick-c++-devel |
PackageRelease | 6.fc16 |
PackageVersion | 1.3.12 |
SHA-1 | 65C696F73517953A8C8355693B705283BB85BC0D |
SHA-256 | 525F3561C390B136882C42DB0C1DFC2A7C4EA7D04C574907EAB9C8F75856C085 |