Result for 2789A0A037F6805CB6D4B4861CF9F7509DD242D8

Query result

Key Value
FileName./usr/bin/GraphicsMagick++-config
FileSize1390
MD5684288A59438C67E069764FF59E19ECE
SHA-12789A0A037F6805CB6D4B4861CF9F7509DD242D8
SHA-256EAC260FE5EDD5FE107593CC9FD39CD95E5177792CD32B0351245DD41AFF3376B
SSDEEP24:aNWzBTUASQ/YnotfqwpXLMJi4x301ybQbidfA4vFQGM4ys+KdO:aNs6J702is301pbSfvFQx4oK8
TLSHT16921F131670C6576164F09AA37CD9487B6A2D21B23167C1CF6DEE3504F4187973EA680
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD589AEA73D120888878A009F78DFD5BC2F
PackageArchs390
PackageDescriptionGraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however.
PackageMaintainerFedora Project
PackageNameGraphicsMagick-c++-devel
PackageRelease6.fc16
PackageVersion1.3.12
SHA-165C696F73517953A8C8355693B705283BB85BC0D
SHA-256525F3561C390B136882C42DB0C1DFC2A7C4EA7D04C574907EAB9C8F75856C085