Result for 268B8E93194EB188B4A976BAB03347B7CD4E4CFD

Query result

Key Value
FileName./usr/share/dart/cmake/dart_collision-bulletComponent.cmake
FileSize730
MD50BAAA4B9AE8EEAA51EBEE3E2D10C7908
SHA-1268B8E93194EB188B4A976BAB03347B7CD4E4CFD
SHA-25600D7E5FAA9ECF2228A53ADE57A5119F16B5937D81DC6131B097F85843A0EF774
SSDEEP12:zB3ZEdRr3ZgnNZ7XhXZ/SuewqkztqdAbYfZZh6q9BScOKZ2r9TB2KaT20c9w6:zJyTr3UlxX37eZf6kiKMRBe20c9w6
TLSHT1C601493D57B8E85582D2B21417C2A4F1D0F4F26217913891BADCA2851BAB08634B7A65
hashlookup:parent-total89
hashlookup:trust100

Network graph view

Parents (Total: 89)

The searched file hash is included in 89 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize28724
MD5FD63AAB1FCE75361D6DE7797BE873A75
PackageDescriptionKinematics Dynamics and Optimization Library - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.12.1+dfsg4-12+b1
SHA-104F540B57B3E5219FD3695D8EFC7C6F01E20A6BB
SHA-25650BDFF1AE92C6270C5DB2C72E86BA6BF70914B09B8767D0A55C9A8A6FFD02D31
Key Value
FileSize28644
MD5C125C672BA692ABD026B2927F2D8662C
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.12.1+dfsg4-11+b3
SHA-108D1A8651CD8B9EF62E17FEBF8FAAB68446F3064
SHA-256FADEF2B8FCBCEC4A8EC74A6CB698F1173369AE08F9779346132C698B2E9BCCA4
Key Value
FileSize25460
MD59300190EA09D9B35CBECEDC8B736A277
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b1
SHA-109A76E1A15077A8B5AD214090BD2D3708EA3458B
SHA-256ACFABBB693BD1D30E40DB97E06E29D3E7FFB612BE830FCC935372A0DD85F5C2F
Key Value
FileSize23856
MD50508DF26CC2D336458EEFBE8C78B8709
PackageDescriptionDynamic Animation and Robotics Toolkit - Utils Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.2-3+b1
SHA-10B8665F521CEFCA5EC1875238BA798B46E5D1C50
SHA-2569A3D8D5C2D6F0CE66F20DEED7E5C8853CD558F468AA23BE85A85737092AB867E
Key Value
FileSize25432
MD5AD3035F8C7D1F6000257954DAECE7FE1
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-3+b1
SHA-10ECEADF77827B69B6ACBCF0A0C8949FA4F9891EA
SHA-25639DA72928F659FE29525C9E154B92BBA3C7EBDC4B7FC7E8174D3BEE1B9C4F4B2
Key Value
FileSize25132
MD54D6DC388AFABD245731E9076A1C90379
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-3
SHA-1118BB44DD7A59EDB42D1CF36E8DF0B781A026A4E
SHA-256B1411366ADB7CC61198C03BECA9C8089CE8B015D7EA27E2B430C83D6B339D749
Key Value
FileSize28668
MD5FDBFB1C8CC17B0E523EC80F4A7D420D2
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.12.1+dfsg4-11+b3
SHA-112BEA618D78BE8565F40221BFA093FC20097E88F
SHA-256DCE890FD1691FE510707CE8FE012D3104D41AE9FAD66F96422898F80B15560B9
Key Value
FileSize25416
MD575A842E3D4F53A151562C9487D4030BD
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-3+b1
SHA-116D6DBE6F3528D345D2AC57E1B34816B9101CF1A
SHA-2567427410D225869C956331A24BED9E31B18555ED38FF6AD26557444CEBF6B47BD
Key Value
FileSize25188
MD550740BB56D9F2789232CAF560E3565B6
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-4
SHA-117EFFF3500BA263E4C2B85CF16CEB90AEFF4EF0B
SHA-256D2BACC1E7FBDD360C15AEEB3A9FB61B6C8D8975668193A4C90EA557AE797D050
Key Value
FileSize25192
MD5C98A360F498AC58DBE9A5A22CD5B9707
PackageDescriptionDynamic Animation and Robotics Toolkit - Bullet Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-bullet-dev
PackageSectionlibdevel
PackageVersion6.9.5-4
SHA-120180D3000180D984DAB9351FBC73A4C1B054896
SHA-2569AFF61C082F63CB76FBC2069FE7D7C5B7FC3AFFECD6002727CB0A254BB0F6A45