Key | Value |
---|---|
FileName | ./usr/lib/mips-linux-gnu/pkgconfig/ode.pc |
FileSize | 251 |
MD5 | B730ACB933FDE9BE82CF78C6A185EFEA |
SHA-1 | 25D0759531BE681E74953D3D499452DF4C02E9B4 |
SHA-256 | 65CC3139BFD62C84229F82A87EA7914FFB376C9320E54DEE1572D00FA1540181 |
SSDEEP | 6:iD5i8CZcm1e26XYBei15AvLAthDfo2KYnc0K2cjImfVGa6XCn:itUJB/5Av0BfdKYnc0dmNGah |
TLSH | T1F8D02B74805C90985089A7B154D29140C017E30CE37A9278D7E03781144335CE422693 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 501834 |
MD5 | 6850CD9F9A559DEB44546EF669E46A39 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.14-2 |
SHA-1 | 2201370804420796C24E932E72AC304F36C2458D |
SHA-256 | 89A9BC72EF1785FB41D9A969352A4A729A5F2A7CDFC55B63E26DBE4555FC6BA1 |