Result for 24D9B0414F6775F35695D79C0619CB3F6C09B498

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/pkgconfig/eris-1.3.pc
FileSize305
MD57E4FD69C925EC89EC9AAD2C69E89AB90
SHA-124D9B0414F6775F35695D79C0619CB3F6C09B498
SHA-2562B44E0D8DD0D71A5950B6334BB7A39F815CC29791F60E086E3A0E86B669C0555
SSDEEP6:iD5i8CZcfY1e26XYBei15AvV3RPyMDXZdWXEi/hlCZtd0Au0KLa6Xln:it6JB/5AvNRxuEcotd0Au0Qasn
TLSHT18CE07D39495D945891C2277449D7E1800437C31CF2FB5326D7807944411330CD373712
hashlookup:parent-total2
hashlookup:trust60

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Parents (Total: 2)

The searched file hash is included in 2 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize101016
MD592A3EE52727323963504C9A0314B17F1
PackageDescriptionWorldForge client entity library - development files Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the development files for compiling software depending on Eris.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameliberis-1.3-dev
PackageSectionlibdevel
PackageVersion1.3.21-0.1
SHA-17BF114461B6F17A3A0C75703ABCF88A0B33E8645
SHA-2563125DEBDAD8184E7BD834C335D344A261F571D44BAF698C64A5293A913988644
Key Value
FileSize42002
MD5D4B6AAE896DCC0A44CEA95AF89158F81
PackageDescriptionWorldForge client entity library - development files Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the development files for compiling software depending on Eris.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-1.3-dev
PackageSectionlibdevel
PackageVersion1.3.21-0.1
SHA-1CEBB1DC8A7FA0F4FED63CE43B4F58D6896A7D677
SHA-2568DED8B51B052260467A9FE701F9A974B58ECB61BFDA9533761EF594B87E77C77