Result for 243F0086DB467D323CC3D11CDE922A48C99D300E

Query result

Key Value
FileName./usr/lib/mips64el-linux-gnuabi64/cmake/Box2D/Box2DConfig.cmake
FileSize1252
MD5D5D7941A70D29A0231513620340CC208
SHA-1243F0086DB467D323CC3D11CDE922A48C99D300E
SHA-256E241BB549022E232DAA07DAC00B55EEE1033F17382C87C7CD7D522F4230A8294
SSDEEP24:dFy1JCHGMlL1DKEhWCX4zAlGOyZgC5QIcV7BhHTT0mcyIr:SJCHJo640lGtD+Ik7BhHTT0mcPr
TLSHT1D4219EA2D16AB66D59CC30818BC891C6963DF425570CF87871DCF709370D59821FB5CA
hashlookup:parent-total3
hashlookup:trust65

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Parents (Total: 3)

The searched file hash is included in 3 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize151838
MD51C18514BA2D109196A1F140A9417CE43
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-4
SHA-1A47384EBD273794AFD17D72B3078067DF65BFBDE
SHA-25642BB76D8F76E44B020259C6CF9060AA6F28DED445406A400E0A479C4E46C9F79
Key Value
FileSize151264
MD584EA069F2B6ED72A0BE785981BF7E8DC
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-7
SHA-10B586F09484D1C679258475BF89DC64298F75AA4
SHA-25625BB38179962AB6331DCED3ECE8D871F72FAF0BD45AD2146174591CCE1734AA5
Key Value
FileSize152072
MD5972AF05D58C0C9AD7D1D9B190D1E8544
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-5
SHA-1E7F11425F3086B0DA6421F1911F7C558378B5FC9
SHA-256592996B259B6159906413C8552D36B76061615456EDA65EFFECEF6FA52139C91