Result for 23050DCE9C6628253A68C72F1117ACB9219A25B6

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/libBox2D.a
FileSize506622
MD5792076BA0A74F6197093557A9AE4AEF6
SHA-123050DCE9C6628253A68C72F1117ACB9219A25B6
SHA-256EDDBEDAB94E9320F0D406B41229EC7EAABEF8D62552957E528F873E7F673E491
SSDEEP6144:Vf+dl70R7boTgDH3z1fH8fMVm/y1Ez549DcTrobBmaF7JCV/VhI/8v9WDi0c/YWS:Vf6J5Oqiz5D1ec
TLSHT1BCB4A542B792C89BC0689E3469B77637713ABD008FA667673349731D5FB2F884ED2850
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize138600
MD594E72C9007140848E6559C1D13C519B8
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-5build1
SHA-1881A4DC595A525A99E15BB58DFBC8DA219727E96
SHA-2562CC6B8EC20F15EA2B926AC2F23C8AA22D4A9F969129DADE3BB8E0F4C7316FD4F