Key | Value |
---|---|
FileName | ./usr/include/guichan/sdl/sdlgraphics.hpp |
FileSize | 5222 |
MD5 | 457110F919C7C5611E3CC207C400DB6F |
SHA-1 | 21918D98BF1EE098C365AD65BCE6782F911CDB4A |
SHA-256 | A5424BC12D8D1CBC5083A8104C0391980D11542551EF983000C6AB798BAFF918 |
SSDEEP | 96:IL2qBwLxU0EOrYJArYJTt1t3Zx3DVeVVnkkQCk1lZG2CYXHO8l:H2JOrsArsx1t373JeVVnNS3ZlXHJl |
TLSH | T186B1870D1AA04793AC9A15F95B5FB584D705E01B3A1F96483C7E67B42F46B7C9031EC3 |
hashlookup:parent-total | 33 |
hashlookup:trust | 100 |
The searched file hash is included in 33 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 127544 |
MD5 | 3F7011FC8CFBB5C969292FB39F1806B8 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-16 |
SHA-1 | 0B9052B1A06B9B005BCAF97E5158351785B6C31A |
SHA-256 | DCBB8BE87816ED21E4EE61B04C985E3B1FD24A2BBD1581A95742B36DB29EF14D |
Key | Value |
---|---|
FileSize | 122388 |
MD5 | 5DE8F7BF133AFEED3D551F14D4D176A2 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-18 |
SHA-1 | 1054355B11001735CBA6E78171C8F7725790BA2C |
SHA-256 | 81A01897276D624023ABAED5C66AEAA9609314E162F5DD57524699527A08CEDF |
Key | Value |
---|---|
FileSize | 114644 |
MD5 | 738F58FDAD4AD63A073EA7DFFACD325A |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-18 |
SHA-1 | 13BDA9767C7975517FEFBBC26CDB7233EDE76117 |
SHA-256 | 66B94761A3517C6D5E6FEA1A2826F36B8E7CC878C8FB6DC9F5096ECE47D66249 |
Key | Value |
---|---|
FileSize | 120916 |
MD5 | B83D5D4729B3B3D433BDCE81BBEDDBB2 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-18 |
SHA-1 | 1C15B48BB5FD16591C98065FE46ADAEB8499AC11 |
SHA-256 | BA8950D98C861BAA6AE7B38B8A1FD6E1316651786F07BAB38A9D397861E33EF0 |
Key | Value |
---|---|
FileSize | 118082 |
MD5 | 55252C304A50DDBCEA1E77A760094B88 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-18 |
SHA-1 | 1F56548AACB337128D97A829F4037E1FD0104FC4 |
SHA-256 | 7722142707C63AA4AA25543D114998A587D68ECB0F31E56821097660B9DD4CF2 |
Key | Value |
---|---|
FileSize | 120832 |
MD5 | AC1458CBAEBD4482C390CA8E4579AF0D |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-16 |
SHA-1 | 287CADC0BE195ECE8C014C4E3FB382B9F7FB35F8 |
SHA-256 | 26029CCD686EFA4667BD74AE772F3EEFF8093FFA55315461F03468EAB87D865F |
Key | Value |
---|---|
FileSize | 176404 |
MD5 | 81352FD7A4D23844134A1E30EE5566AD |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | 411A8AE94DB1988725E094C37A670486003EF657 |
SHA-256 | 8CC31F8EC07D66A6D50146D6A045A40F8733E4A3F7A2DB7032D2A61EFF7FF25A |
Key | Value |
---|---|
FileSize | 117352 |
MD5 | 3B99E14A388841573D805309F901B939 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-16 |
SHA-1 | 483D172D2F88AAA60A31C4794A881C167BDCC518 |
SHA-256 | 0392EDF745295484A02E915BD9A5AF53A2BD0A84FC3BA3B3E0530F3D45925915 |
Key | Value |
---|---|
FileSize | 181660 |
MD5 | 3F9F7C36A1324CC9CEC47956141B267D |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | 59F62B167173942B704C3251C22C24B2C11E2837 |
SHA-256 | 94D81A36FFE14D9453A67D16E382EAA7592F19F2807626264D6094413BDCF6EA |
Key | Value |
---|---|
FileSize | 177208 |
MD5 | BC385E467F96E0C9475C18546B3F7526 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | 5F1B4691B0D9CF3C28157C7E7B2B4135B7F9A954 |
SHA-256 | 5562D558A64790DC7791F4000DA3D6FBCFF1B922EE7E03C7FBC347949F757A63 |