Key | Value |
---|---|
FileName | ./usr/lib/i386-linux-gnu/libode.so.6.0.0 |
FileSize | 1161632 |
MD5 | EDB5CB250A480011999621EBFCFCACC7 |
SHA-1 | 2183E733B71172787A1D4C7EE621DBBD47136DC2 |
SHA-256 | 6132007F6722F6457D7547BD1EC42C6EAEA411051602D4EED14FA19587EE14DB |
SSDEEP | 24576:fDUgNTGTCey4CfoweUrA+lmwGU461dXHWoofZ48ca2FkDhI/dvnhUErTonEHGn2l:f1NpFfteUrA+lmwGoJd/hynEHGsKY |
TLSH | T11E356C45EF6655E0F2E249B0C75387B29C3C0F19003AA1B1FFAE6B1A7877E112FA6154 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 364220 |
MD5 | 8E0B6366D12E381C8C9FAF19BB38735A |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode6 |
PackageSection | libs |
PackageVersion | 2:0.14-2 |
SHA-1 | 5245C89E2BD8848002C6F750694E9208278D94E6 |
SHA-256 | 3C17FDC60CB0D33F7E1731B855A5127B0D8BD30F2100A4161604C9AC2CFC9AA6 |