Key | Value |
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FileName | ./usr/share/man/man2/guichan.2.gz |
FileSize | 513 |
MD5 | 0C9D3592266A313D85818BDEFF2E7EF5 |
SHA-1 | 205AC4DA1C9A6BEF95E6DC36E3047E4E1A49BEAE |
SHA-256 | 4C7A5F5AE47838714B08A9C624EB3663B6FB042EBEB5BC52FB217F0F6D981242 |
SSDEEP | 12:XacFfD857lirFg40MS3sp0XCSI/11lP4W/4wxN94E05dOfP:XxF7sQZT0MRBN1h4nONDwdkP |
TLSH | T1E5F0C0161A67001BC699A17272CD6404E01B005D25A8545963F90E4A2C2EDA994D2DBE |
hashlookup:parent-total | 41 |
hashlookup:trust | 100 |
The searched file hash is included in 41 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 127544 |
MD5 | 3F7011FC8CFBB5C969292FB39F1806B8 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-16 |
SHA-1 | 0B9052B1A06B9B005BCAF97E5158351785B6C31A |
SHA-256 | DCBB8BE87816ED21E4EE61B04C985E3B1FD24A2BBD1581A95742B36DB29EF14D |
Key | Value |
---|---|
FileSize | 184090 |
MD5 | 85C99F276ADF65355C76C52E221A108C |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-13 |
SHA-1 | 0E047F24ECF5B172631210461A17CD667FC0184F |
SHA-256 | C9D554B82DDD636C611F4D6F9ED40EB50E905D803B274A9BCD6F346E4FA44E7B |
Key | Value |
---|---|
FileSize | 122388 |
MD5 | 5DE8F7BF133AFEED3D551F14D4D176A2 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-18 |
SHA-1 | 1054355B11001735CBA6E78171C8F7725790BA2C |
SHA-256 | 81A01897276D624023ABAED5C66AEAA9609314E162F5DD57524699527A08CEDF |
Key | Value |
---|---|
FileSize | 114644 |
MD5 | 738F58FDAD4AD63A073EA7DFFACD325A |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-18 |
SHA-1 | 13BDA9767C7975517FEFBBC26CDB7233EDE76117 |
SHA-256 | 66B94761A3517C6D5E6FEA1A2826F36B8E7CC878C8FB6DC9F5096ECE47D66249 |
Key | Value |
---|---|
FileSize | 175456 |
MD5 | 7F53F02BBC329BF21A679516EC645091 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-13 |
SHA-1 | 1B217B679FB25645B94CB38A4D7E530161D6EBDE |
SHA-256 | 72BDDBAB7EED812FD373BCA9574F6D5A250F495C17445BC5D8F7E976DBC7EF88 |
Key | Value |
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FileSize | 120916 |
MD5 | B83D5D4729B3B3D433BDCE81BBEDDBB2 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-18 |
SHA-1 | 1C15B48BB5FD16591C98065FE46ADAEB8499AC11 |
SHA-256 | BA8950D98C861BAA6AE7B38B8A1FD6E1316651786F07BAB38A9D397861E33EF0 |
Key | Value |
---|---|
FileSize | 118082 |
MD5 | 55252C304A50DDBCEA1E77A760094B88 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-18 |
SHA-1 | 1F56548AACB337128D97A829F4037E1FD0104FC4 |
SHA-256 | 7722142707C63AA4AA25543D114998A587D68ECB0F31E56821097660B9DD4CF2 |
Key | Value |
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FileSize | 178606 |
MD5 | C83B11044C4FE5DCC9F546F2301B4DF1 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-13 |
SHA-1 | 2610684BE6EAD749FF3CC0BA8B7B97538E08A804 |
SHA-256 | DEF6028C06D0073C5011EF0699463A5FA7E73471C9FFC3A270557AC58F2F609C |
Key | Value |
---|---|
FileSize | 120832 |
MD5 | AC1458CBAEBD4482C390CA8E4579AF0D |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-16 |
SHA-1 | 287CADC0BE195ECE8C014C4E3FB382B9F7FB35F8 |
SHA-256 | 26029CCD686EFA4667BD74AE772F3EEFF8093FFA55315461F03468EAB87D865F |
Key | Value |
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FileSize | 182434 |
MD5 | FC4335CFB86C323F33C8C273DAD18D72 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-13 |
SHA-1 | 3A2DBF0A1AA9DE6002253BD576CBB9B6584A5671 |
SHA-256 | 06F759025229923F2F4766B6290BDBDD65FC1714F3D3E566950EB0292546E1F0 |