Result for 1FD426A87014EA52D6B33656C7B982125D7CD507

Query result

Key Value
FileNameliberis-1.3.so.21.0.0
FileSize800144
MD55AAF03134E9D61A8F78F441EDB325A87
RDS:package_id182052
SHA-11FD426A87014EA52D6B33656C7B982125D7CD507
SHA-2567D5364B0171132AC0258F45045588F0BB87B9716F222D3160068C47BC7561FB1
SSDEEP24576:1XmiuTxL40Z7NjrVV8RH0trCpx/vRW3JtB:ly4YNVV8RH01Cj/v83Jt
TLSHT1DA05091EDE12E872E89351F1234BE7B3A4106731A157C097F2856F9C79B11E2A60FB63
insert-timestamp1679427784.3297565
sourceRDS.db
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileName16275
FileSize253484
MD57F097386CE4EEF0134630302E7468FAD
PackageDescriptionWorldForge client entity library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-1.3-21
PackageSectionlibs
PackageVersion1.3.23-5
RDS:package_id182052
SHA-13BA8A46EA9D9761A11F33E98F946ABFC4817169E
SHA-256AE53B1AC0E1CD578CB0ECE7FE1A2D05478ED62D1BE98F3E78695CDBE4EA8B4DD
insert-timestamp1679408376.0656147
sourceRDS.db